Please stop putting totem spawns next to gens
Totems don't need to be on the most hidden corner of the map, but having them right next to objectives is terrible. It never feels good to load into a map and have a hex destroyed in the first minute of the game.
I understand that moving the spawns on older maps might not be a priority, but at least don't keep doing the same thing on the new maps, please.
Comments
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Oh my god, what is so difficult about creating decent totem spawns…
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I'd rather them be hidden entirely by the entity or something until you perform sort of action to reveal them. That way, it actually takes some time away from gens and protects them from being eliminated right off the bat.
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Oh here we go again.
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I think BhVR has no intention of improving it because it's been an ongoing problem since 2018 when I started playing the game, which is why Totem Park is never incorporated into Tier 1 builds in any version since Undying's obsolescence.
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