The second iteration of 2v8 is now LIVE - find out more information here: https://forums.bhvr.com/dead-by-daylight/kb/articles/480-2v8-developer-update

Matchmaking preference option?

smurf
smurf Member Posts: 348

I wonder what people think about the possibility of a slider in the settings menu that could make small changes to the importance of MMR in your matchmaking?

I just wrote a response to a different thread that made me think about this, so rather than writing my thinking about it again, I'm copy/pasting it here:

******Start paste******

I'm surprised how many people here say that MMR doesn't work. It really does it's job as intended, but it's paired in the matching algorithm with a factor that also prioritizes matchmaking speed.

I wonder if it would be feasible to make a matchmaking update that lets players have a slider in the settings menu that increases or decreases the weight of MMR vs matchmaking speed in the matchmaking algorithm.

If I had to program this myself, I'd probably assign each player an MMR score and an associated available MMR pairing range (i.e. outside that range, you can't be paired with them), then put them into a matchmaking pool queue with a timer that periodically increases their matchmaking MMR range. The longer the wait, the more their MMR range broadens. Likewise, upon creation of a lobby, the lobby gets an average MMR score and an MMR range which similarly broadens with time, perhaps averaging out the MMR pairing ranges of players already in the lobby. Then, each lobby pings the player queue pool, running through all possible matches and checking whether their MMR range overlaps with the lobby MMR range. If they overlap, join lobby.

I'm sure it's more nuanced than this in order to make additional balancing considerations, but here you can imagine a problem: if the MMR weight is too high, players could wait ages to have their MMR pairing range overlap with a lobby. If the MMR weight is too low, stupid matches will occur. No sugarcoating that, stupid things will happen. But I could see allowing players to make small adjustments to their MMR weight by allowing a slider in the settings menu to adjust the MMR weight in a small range.

*******End paste*******

Also, it strikes me that top level and bottom level players should only be able to increase MMR weight and not decrease it. That's because decreasing it would put the best killers consistently against weaker survivors and very weak survivors on teams they can't contribute to. Actually, maybe the slider could only increase MMR weight to avoid those issues in general?