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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.
http://dbd.game/killswitch
http://dbd.game/killswitch
2v8 mode doesn't work on a fundamental level
Shnyuk123
Member Posts: 4
- Queues for killers will never get shorter, because playing for survivors is very monotonous and not interesting. In this mode, unlike 1v4, you are deprived of the ability to combine perks and gives instead 4 classes with not very interesting abilities. When you are chased by one killer chases are very easy because of a bunch of palettes, but if you are chased by 2 killers you die very quickly as palettes are useless against 2 killers.
- Gameplay for killers does not involve any team interaction except “let's hit the survivors at the same time” and classes that work on the principle of “do this and your teammate will get 5 percent haste for 5 seconds”. most of the time you and your teammate on different corners of the map doing your own thing without any team interaction. of course there are exceptions when the abilities of killers synergize, but it does not solve all the problems. Plus with all this mode is survivor-side and to be two in one place is not favorable to win, chase different survivors is more effective.
- The main problem of this mode is that it offers absolutely nothing new, both sides are engaged in the same activities as in the main game, but all this with monotony and other gamedesigner problems.
If the developers plan to make this mode permanent they will have to completely redo it, because what we have now is simply terrible.
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