Wake Up Call: Why This Game Should Not Be Balanced Around Voice Comms
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I have personal expirences with SWF. Me and my brother play DBD to this day together and sometimes it ends on good terms or bad terms. He thinks escaping is winning while I think ranking up is good enough. When he gets camped on hook he usually depends on me to save him and that kinda bugs me because I hate using Borrowed and there is no real way to save him. So when he dies on hook he gets upset that I didnt save him. And when I explain to him " dont worry dude, the killer suffered for it more than you" he doesnt care. I love playing this game alone because If you leave some one behind its less hurtful him/her being random than a close relative or friend. I just think SWF makes you feel ######### if you outlive your friends. And adding voice chat would make this game 100% more toxic with people getting upset for being left behind. SWF isnt something I enjoy in a game where sometimes, you cant save everyone...0
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@thesuicidefox said:
@powerbats said:
The swf patch arrived about a month later and to all the conspiracy theorists they couldn't have made it in less than a months time, got it tested and working.Quoted for truth.
For the derps that know nothing about game development, a massive feature like SWF does not come about in a month. It takes significant development time to implement such a feature. Therefore it stands to reason that SWF was planned LONG before the game came out.
The devs should not add voice comms to the game I agree. What they need to do is bite the bullet and nerf SWF in some fashion. You can team up with your friends, but you are limited in some capacity when you do. If you have a problem with this, play solo. As a survivor main that plays SWF and solo I have absolutely no problem limiting SWF. It's literally a cake walk compared to playing solo.
they talked about putting kindred on every survivor in the game by default and not counting as a perk slot. Because all SWF has that gives you an advantage is information on where the killer is and where you are mainly. Also perks but mostly everyone can figure them out on their own if they're experienced.
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