http://dbd.game/killswitch
Well learned how SoloQ is like when salt comes in
Had a match against a huntress went well at the start but it crumbled near the end. She was slugging and hooked someone when opening an exit gate so blood Warden. I was the only one up and she found and injured me I panicked and made a dash for the exit gate and left because well injured and if I go down boom it's over. So I escape she only gets a 3k and the it comes a message saying I suck at the game, why didn't I help and so on. I explain because I was injured and panicked hell even in a SWF I think people would panick and make a dash for the exit. So by the end I'm just trying to calm the situation but nope just continuing to figuratively yell so by the end I told them an random fact and called it a day. Never before have I seen this kind of sodium going on.
Comments
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That's solo for you lol team mates are often the worst, during and after the match. For all they know you might have been doing a challenge, I bet they would have done the same if they had a challenge or was doing adept.
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I had a reverse situation yesterday.
Played as the Deathslinger on RPD, and got beaten pretty hard.
Last gen pops, I down a Bill and hook him next to the outside stairwell. Camp him because well, it's endgame and everyone is still alive, so what else can I do. Jill (who I guess got kicked out or smt, I saw her bugged) leaves instantly. Feng comes for unhook, trades, and I manage to hook her and down Bill. Ace (the last survivor) is lingering around trying to save.
Eventually Feng gets sacrificed (she was on second stage), and I down Ace right in front of exit gates as the timer runs out. Both he and Bill die.
They flame me in the endgame chat even though they could have left at any time.
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Ah yes the simple thing of just leave. I get they wanted a 4k escape but I mean they still win if they get more escapes then kills aka 3 escapes but that's what I picture as a win.
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Many times I scream at my swf based on which killer and situation to just leave, I do not care if I die. They know I want to die for them especially if am already iri one.
One of them is kinda stubborn like me though as we have such a strong brotherly bond lol. Solo q unless it was a person that I clearly see was being a good team mate, to help am leaving worst if they have noed against like a bubba with it.
I had a match 3 days ago where we attempted to protect a trevor being tunnel by a wraith sadly he didnt make it and sable for idk what reason makes him down her and hook her instead of leaving turning a 3s to 2k? Then again its a sable what do they not do that makes me?
I had many games where that one salt mine random come into my chat saying me and my swf leave them but darling you was urbanning around the map doing nothing all game Or I am iri in all emblems but am told I was useless one. How does one get iri in all emblems if they was useless? Too bad my ytd says different.
Anyways op once the last gen pop there is nothing wrong with leaving if you like to, teamwork techically ends after and you did the best choice in your scenario.
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Yeah, it's always your fault, even though they made all the mistakes.
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Yeah, mine too. "If you go to save against Trapper in basement you'll die too," I tell them. Later… "Aw, what?! Toxic Trapper camping basement, getting an extra free kill!" And I'd love to see a random message us about not coming to save them, when they hid and barely touched gens all match. Those same ones won't get go for free save in endgame, or don't understand how. But sometimes at the end, especially if you've got a dying streak going or you're in MMR hell, you should just play for you and leave.
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Exactly, I know we bump head alot but clearly see eye to eye on this one hehe.
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Yup. That game could have easily ended in a 1k, but thanks to Feng and Ace being stubborn, I got a 3k.
A true facepalm moment.
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If a teammate gets hooked in basement during endgame by Trapper, Billy, Bubba, or Huntress- the best case scenario is a trade. Someone is going to get sacraficed at some point, but most likely you'll just give those killers another one or two bodies.
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For me it always depends. If a person was amazing in the game, like super friendly or a great looper or something I will 100% die for them. I will purposely end myself on hook after they are rescued to ensure they don’t try to rescue me and then accidentally end up dead.
If it’s a person that’s being camped by like a Bubba or a Trickster then honestly it depends on the team. If it’s just me then I can’t make the save and will just leave. If it’s me and another person or even 2, it really depends on how the game has been played. If we’re all dead hook, and barely made it to end game then I don’t feel confident the team can pull off a save then I’ll leave. But if everyone heals up and runs to the hook together like a swarm, I’ll totally join.
If everyone is slugged and the killer already knows where I'm at then yeah, I would leave too. Sorry you got some rude people! I wish you luck in your next matches with kinder teammates!
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Weirdly had a match just now, similar situation. 1 dead, 2 slugged, I was at the gate with 2 hook stages and injured. Thought do I go back and risk going back for the randoms and possibly give the killer 4k? I did sit at the gate and signal the slugs to crawl to me so maybe they could escape that way but when the killer came for me I was out of there lol.
Then they accused me of doing nothing all match and hiding. Yet I did 2 gens on my own from start to finish, I opened the gate myself, I healed people during the match, I had 2 hook states. Hardly doing nothing hiding. But the blame for their loss was apparently mine and not the players that started with the match with 1 perk and no item. To be expected in soloq
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