http://dbd.game/killswitch
John Carpenter's The Thing concept
Just brainstorming a bit about another horror title I'd love to see included with both a killer and survivor, and how mechanically one might introduce the paranoia inherent in The Thing.
The Thing starts as a little alien spider-thing, about the size of Chucky, and plays in third person. It has a reduced terror radius and is very fast, but its clattering footsteps are audible from farther away. Its only attack is to briefly charge a pounce (similar to Victor) and leap at survivors, injuring them. On injuring a Healthy survivor, the Thing absorbs a large quantity of Genetic Material. Hitting an Injured survivor absorbs a small amount of Genetic Material and puts them into Deep Wounds. The Thing cannot Down survivors in Stage 1.
After accumulating enough Genetic Material the Thing mutates into Stage 2. In Stage 2, the Thing is a large, person-sized monstrosity composed of horrid alien limbs and twisted human body parts. It gains a normal terror radius, normal movement speed, and its basic attack can injure or down survivors. The Thing continues to gain Genetic Material when hitting survivors. It can spend Genetic Material to Mimic Form.
Mimic Form is the active ability of the Thing. On activation the Thing spends Genetic Material to cocoon itself and transform into an identical copy of one survivor currently in the trial. While in the guise of a survivor, the Thing moves and controls just like a normal survivor, but cannot take any normal survivor actions such as healing, repairing, vaulting, searching, or hiding in lockers. While disguised as a survivor, the Thing has no terror radius and no red stain. When the Thing is ready, it can use its active ability again to Ambush nearby survivors. It unfurls its horrifying true form and swings its limbs in a wide arc, injuring all survivors in a small area in front of it.
The survivors are not without their defenses, though. A survivor may loot special chests that spawn on the map when the Thing is the killer to receive s Blood Test. A Blood Test allows a survivor to test their own blood, or the blood of an ally, with a very long cooldown. After a survivor's blood is tested, a small wristband is placed on their model with a prominently-glowing light that indicates they are clean. This indicator lasts for a moderate duration. If a survivor attempts to use a Blood Test on the Thing while it is using Mimic Form, the Thing is revealed and is briefly stunned.
Comments
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I'd LOOOOOVE a Thing chapter. A lot of people have suggested various ones. I'm on board for a creative idea.
Biggest challenge is how SWFs can counter the power by having an agreed on tell....such as crouch twice in a row in quick succession.
What would be fun is if after enough progress has been done by the killer, he can infect a survivor. That survivor then swaps allegiance and now wins with the killer and loses with the survivors. Now even someone in an swf will spew deception even with their buddies to stay low profile until the endgame collapse begins which will cause the infected survivor to mutate and become another killer. It's a bit silly and probably would never work, but it'd be hecka fun to be a secret villain in your swf group and pull one over on your buddies. Only one blood test would exist in the trial, so survivors would have one chance to guess which of their buddies is also a Thing - that's even if a survivor was infected to begin with!
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It's not even SWF, "hmm.. I'm on a gen, and the HUD tells me the other 3 are also on gens…"
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The problem is, SWF counters everything in the game, so…if BHVR won't balance the game around them, they shouldn't design around them either.
Fake HUD elements could be a fun idea. Maybe when the Thing is the killer, the HUD icons randomly change to misrepresent what your allies are doing. Potentially make it part of the power, allowing the Thing to scream and disrupt the HUD on a cooldown.
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I would love to see The Thing and Kurt Russel in DBD!
For Christ sake, there is a scene in the movie where 3 people go fix a generator…!
Ormond Lake Mine reminds me a lot of it too.
Its actually quite boring to see made-up killers, I like the movie ones much better
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