http://dbd.game/killswitch
Why can't I send messages to other players Console
Sometimes I have something constructive that can help that player learn sometimes I can learn from the criticism of other. I have learned a lot playing this game from the opinions and suggestions of other players. Sometimes I get insulted for playing bad but it's not like the game have a good tutorial to teach you and prepare you for all the numerous status effects you will be exposed to when playing this game. Just how many status effects can a player be affected at a time?
Comments
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So is your post about why you can't send messages to other players on console or about the tutorial?
In the simple terms if your going by the title the player can have the option to prevent messages coming to them it prevents them from dealing with toxic players you sorta just have to accept that your opinion to them doesn't matter plus I mean most people who message you in dbd are either saying gg or being toxic so better prevent either by blocking messages
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If you played well you shouldn't be scared to receive messages. It's called accountability
-11 -
It's called privacy settings. Some ppl don't want to be spammed by someone overly salty that they lost.
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It's probably just how the game was built; marvel rivals for example let's you whisper to your friends who are crossplayform
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Lmao are you suggesting people who don't want to receive messages are just scared of deserved valid criticism? Hell, half of all salty messages seem to be people who played poorly rage dumping on the teammates or the killer. A lot of post game chatter is just salty people pissing blame on each other, and it's hard to blame people for simply wanting no part of it.
And regardless, no one is entitled to be able to tell someone off because they messed up in a video game, ffs. And if anyone is bothered by not being able to do so, that is most definitely a them problem.
As for the OP, console players limiting messaging to friends only is pretty common, and not without cause. It's a calculated decision for each player; you'll miss out on some constructive dialogue, but you'll also be spared from a lot of utter nonsense.
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Never said anything about entitlement. Why are you afraid of receiving messages? Shouldn't you should be playing against bots instead since you want to avoid human interactions?
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Heavily online people are terrible to interact with. Most of them are children with absolutely no social skills and explosive tempers. Why would anyone be eager to interact with that?
Being rude and obnoxious doesn't make people afraid of you, they're just annoyed by you, and would rather ignore your existence entirely.
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Honestly sometimes I just want to say "don't teabag the killer" he is probably learning the killer. But of course you can't send a message or suggest anything.
Honestly some plays are unnecessary and the best way to fix the community is to talk amongst ourselves instead of waiting for content creators like Otz, brian Ayrun, spookyloopz, henz, mint and others to say it first.
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Last time I checked, some of these games where rated matured and you had to be 17 and above to play. If a player is immature and can't handle a message then they should not get the game, jeez this is not Minecraft or fortnite
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Is that the only kind of messages you receive? Maybe you are actually playing unfairly then. Sometimes I get to messages but most times I get good messages.so what gives?
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You nailed it with that statement. People be peopling sometimes.
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You can even message people online in minecraft :/
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I don't think people are "afraid", it's just that most of the time there is no value added by these interactions. At best it's usually a waste of time, at worst it's toxic and aggravating.
And again, it's a personal decision. I have 6K hours, and when I screw up (and like everyone else I do), I don't need anyone to explain my mistakes to me. I am aware.
If someone is newer and they want feedback, that's fine too. But it's undeniable that a large percentage of postgame communications aren't the least bit constructive, and just waste your time and annoy you.
And there are in game interactions that are very human, even without chat. Granted it takes time to be able to read that with the limited tools we have, but there is a massive difference between playing with bots and people, even sans direct communication.
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Telling people who get harrassed online that it shouldn't bother them because they're playing a mature game, is so silly. Imagine if your mother played this game, and people started calling her disgusting names. Would you call her a wimp for turning off messaging? Based on how you communicate, I'm like 50/50 on whether you would or not.
The fact you can't understand why a person who chooses to play a horror game, wouldn't be fine with receiving for example, racial abuse or death threats, is very weird. That's not how people behave in the real world.
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You try receiving spam party invite cause you beat someone in a game. I'm avoiding all the whining on dbd especially the so call streamers who complained bout stream sniping.
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Then let those who don't want to message or receive messages play against other players let that too, and let the rest who want messages play against themselves.
So people actually want interactions in games
-3 -
It's actually the most annoying thing. If the option to message players is not available, I can't physically message them, right? Right. Sometimes, it will say you can message them, but you actually can't. Like seriously. Why would you let me draft a message to send to a player, if I can't actually send it? I don't know whose fault it is, BHVR's, PlayStation's, both, neither, but it's dog gone infuriating. Anyway, once I realize that's what's happening, I'm just like, "Whatever. Let them continue playing bad in ignorance." Or if I was trying to give someone props in the message, I just hope somehow they'll know they did good.
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It's impractical that they'd adjust matchmaking in such a way, but I like the way you think.
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This is a game no need to socialize with others. Get Facebook or something for that stuff.
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What a weird comment. Some of my closest friendships have begun because of us playing games together. There are uncountable friendships that began in halo, COD, world of war craft, etc.
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I find it absolutely fascinating that people care about being able to message someone enough that to suggest creating a whole other queue where chat participation is mandatory. It's actually amazing how disordered this thinking is.
Nothing anyone in this game has to say is important enough that others need to be compelled to hear it.
I wonder if people like this just sit there malding because they can't force another player to hear their feedback in a video game.
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