Perk: Human Greed
You see the auras of Unopened chests and Survivors' auras are revealed for 3/4/5 seconds when they enter a 8-meter range.
You also gain the ability to kick chests to close them. This ability has a 10-second cooldown.
ββββββββββββββ-Basically a meme meme atm that no one runs.Let's just make it aura revealed while within 8 meters of a chest at all times instead of the 5 seconds so it's similar to Weave Attunement but with different criteria.Comments
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Yes
Honestly 8 meters might be enough to show someone just walking past it, so it might be slightly useful, but not as much as other perks at all- but instead of the ability to kick chests you should be able to like spring trap them to inflict a status effect on survivors like blindness or exposed or something, then it would be an mid tier perk possibly at best
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Yes
Why no? lol
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No
I think they should focus on fixing all the bugs
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Yes
The bug team is a different team than the design team.
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I'm not sure that this change would actually make the perk better overall. Having it not be on a time limit and instead like Weave Attunement would result in the aura reveal being less than 5 seconds a lot of the time. This change would only be a buff in situations where for example there's a chest inside the killer shack or in a maze tile and the survivor is actively looping that structure. If the survivor just runs past a chest and keeps moving then this would be a nerf to the perk.
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Yes
That is a fair point. We could increase the range to like 10 or 12 meters?
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Yeah that might work
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Yes
If I compare to like franklins/weave vs human greed/hoarder, franklins/weave gives me significantly more aura reading while also countering items. Whereas Greed/Hoarder gives me way less aura info AND nothing else. Just way undertuned. Hoarder needs improvements as well while weβre on it
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No
It won't break the perk overall but in some situations it would be too powerful, if theres a chest near a gen or inside the tile the survivor is looping.
I would say increase the range to 12-16m and dont inform the survivors about it, the devs should learn from darkness revealed that 8m is too short even if the amounts of lockers are much more than that of chests.
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Yes
I'd be okay going that route of increasing the range for a buff instead of the duration. That's a good idea too.
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No
Weave Attunement was awful due to how difficult it could be to counterplay.
I don't think I like the sound of this because you could just be screwed from chest placement with nothing you could do about it
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