http://dbd.game/killswitch
chucky buff anytime soon after 8.6.0?
Bring back manual scamper or bring chucky slice and dice speed back to 10m/s!
Answers
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chucky is already too strong for how little skill he takes
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as much as I hate the little bastard, "Chucky" and "strong" dont really belong in the same sentence
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He literally is A tier tho?
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chucky is literally below mid B-tier after the nerfs so if your losing to him then your low mmr
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Not trying to be rude but when was the last time you played against him? His dash feels accurate to how little his legs are now and so not at all powerful. In other words, he has been gutted unfortunately.
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That's just a skill issue and I can't say much else, he gets changed the require just slightly more thinking and people act like he got gutted, thats crazy
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he did get gutted he's slow like pig/legion and his scampers are pretty much useless since the turn rate is only 45 degrees..
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Except he can down unlike legion and doesn't get slowed almost to a stop like pig, he can still get downs so easily
-2 -
He's D-tier, super slow dash, very lengthy recharge time for a lackluster effect with very poor stealth, Legion will be stronger than him after their buffs.
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i can tell u never play chucky after the nerfs, im p100 chucky so i know what im saying, one mistake and survivors escape (this game has become survivor sided)
-2 -
yeah we definitely need to make it easy for Chucky to get free, guaranteed hits at loops
/s
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I actually played him more because he was more fun, actually took skill to play him for once. Also lol p100 chucky that explains a lot, got used to the free wins
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Definitely not with his recent nerfs.
Not sure where Id place him after that since Ive only gone against him a few times and only played as him a few times, but my gut is saying mid to low B tier from my experience.
Sure his chase is good and his stealth is ok, but since theyre tied to the same cooldown it definitely doesnt help. Getting hits also just takes a while since a good chunk of his first hits are either coming out of stealth or with his dash, and then he needs to follow them at 110 to dash again. So yes, he's more than likely to get another hit, but it takes quite a bit of time to do so. His other option is to drop chase afterwards but now he's a 110 with no power.
In short, most of what he does is pretty lackluster since every single aspect of his kit is something other killers have but better.
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You should be using chucky exclusively for his chase power, not his stealth, so that solves that. And it simply does not take long enough to catch up just because he's a 110 to make his chase bad, since his chase power is still so versatile and you can still close the gap with it or get hits around different tiles so easily, but I guess not easily enough to stop people who crutched on old chucky saying he got "gutted"
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The point I was trying to make is how it doesn't matter whether he gets a hit using his stealth or his dash, he still has a lengthy cooldown to follow up with another hit since you can easily hold W after that. Lets take a look at another killer who Id say is fairly similar, Demo.
Demo is 115%, has no cooldown, has the same charge time (1 second) but can be used as early as .65 seconds (meaning he can just get that little burst of speed to get a hit at shorter loops), has a larger hitbox, and has a shorter recovery time on hit. Chucky how ever does have the benefits of using his power on more loops thanks to being able to curve and being in third person which is nothing to scoff at, but for a good chunk of loops where Chucky would get a hit, or where he'd be able to catch up to somebody before they get to a loop, Demo can as well.
Now with all that being said, is Demo considered an A tier killer? No, and that's exactly why Chucky doesn't belong there either. Their powers are comparable yet they aren't flawless. It wouldn't hurt for Chucky to get some changes since he feels quite clunky at the moment. As for what those changes should be I'm not sure, as I personally haven't played him enough to give a concrete suggestion.
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