http://dbd.game/killswitch
Balance questions
Are we balancing this game around console or pc? Lately it seems that killers are being balanced around console and controller players, while survivors are being balanced around pc/mouse and keyboard players.
See the recent oni buffs and our new hitscan ken, compared to our flashbang nerfs.
Comments
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I don't know about that. Console is difficult with killer and survivor. I feel that while playing console you really need to be two steps ahead in both roles. The 360's really irritate me while playing killer and the aim on a lot is way off. Dracula always hits above so you have to aim downwards. Most killers you have to aim slightly to the left or right as if your going to miss. I would have to say Venca, Pig, Dracula, Trapper, and Nemesis are really solid console choices. Everyone else is hit or miss.
As a survivor it amazes me that I will get hit after vaulting or after a pallet stun. I'm usually singled out every time because on console a survivor is easier out to those who don't take the time to chase.
I have even noticed that sometimes survivors are slightly faster than me as killer being on console. I play patiently though. I usually get my kills within 1 or 2 gens and sometimes end game. I allow them to waste pallets and ditch the loopers on the shack unless I'm Dracula.
Also noted being on console they are making killers with more button functions and that doesn't work in a face paced game. I used to love Freddy and they absolutely ruined him for me with all the dumb button pushing. I don't bother with the Singularity or Oni because he is just in a straight line with demon dash. I feel the killers are supposed to be more functional but as far as console friendly no they are not.
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