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Whats the logic behind Punishment of the Damned being weaker then Hellfire
Dracula gets 3 forms and yet pyramidheads m2 is easily dodgeable, when it should come out much faster and be literally unjukable if the pyramidheads aim is on point. The animation is clunkier and its more telegraphed.
Hellfire is 1/3 of dracula's kit so logic would dictate that punishment should be 3x stronger.
It needs to come out faster, be less telegraphed and be undodgeable. Currently its slower and clunkier then hellfire and doesn't bypass hellfire unlike Draculas ability. It also needs to bypass elevation.
Good job with power creep.
Comments
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Punishment is only half of Pyramid Head's kit. He's also one of the best tunnelers in the game on top of that with Torment.
It needs to be jukable considering Punishment also goes through anything. Hellfire is quite restricted in what it goes over (and is also jukable to a degree).
He needs a range buff and an addon pass, but he does not need Punishment to be made stronger in terms of zoning potential or how fast it comes out.
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They're both just as punishable/missable, if you haven't noticed. That's why everyone puts Dracula in A tier or higher, because they go off the assumption that he has 100% accuracy. Some Dracula players seem like they actually can pull that off; I don't know how they do it. But try playing him yourself, and it's just as hard to land as Pyramid Head's attack.
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Pyramid Heads m2 attack has one of the most satisfying hit sounds in the game and therefore is infinitely better than Hellfire 😁
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I just wish it didn't steer like I'm suddenly controlling a ship's rudder.
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You want Pyramid's power to be undodgeable? Sounds reasonable.
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TBF, he is literally plowing the land with his big ass sword, and that he can still move at 4.4m/s after that 1s slowdown is just testament to how awesomely strong he is.
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I just feel weird moving my mouse vertically at all and it remaining locked, is all.
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I don't think it is weaker.
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The only hard restriction hellfire has is actual walls. I've seen the flames climb as high as camera level and hit someone on the other side.
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He is a good tunneler to be fair, that's why he's my 2nd main. Someone goes for save, hit them both in 1 hit. Or hit them fresh from the cage as hook perks don't apply.
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hellfire is so ass man what are you talking about
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