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Game should have an OPT out for Cheat-With Friends

HexesShouldBeReuse
HexesShouldBeReuse Member Posts: 19
edited April 2025 in General Discussions

Just like the one that exists that allows players to opt out of crossplay.

I'm tired of having my time and wanting a fair playing field disrespected by BHVR intentionally obfuscating and hiding information (player prestige, who is in a party.)

People play games for fun. Their is nothing fun about facing a coordinated group communicating in real time using 3rd party software that gives them an unfair advantage. The killer equivelant is a maphack wallhack and esp.

So why are you enforcing bans for cheating killers and ignoring cheating survivors?

I don't care if I have to wait 5 minutes for a game I don't want to play against cheaters with an unfair comms advantage. Either balance the game with the assumption survivors will be running comms or allow killer to opt out of facing cheaters with an unfair 3rd party software advantage.

95% of the killer roster is at an unwinnable disadvantage vs these players , cheating in real time by constantly broadcasting the killers current location, where they are headed, whether or not it is safe to do gens. Completely negates any stealth killers, perks like unforesseen, undetectable etc.

Only Blight, Nurse, Twins stand a fair chance.

Why should I be facing p400 combined players on voice comms as a P3 killers?

TLDR;

I shouldn't.

Comments

  • jamally093
    jamally093 Member Posts: 1,991
    edited April 2025

    Discord isn't cheating though? Or like any communication software for that matter. People play with friends because it's a multi-player game so they use Discord...so what? Cheating is having an unfair advantage that is used in the game examples are wall hacker, no clipping, insta sacrifice. Survivors cheat to with invisibility, no clipping, speed hacking and extreme stun duration. Discord is just a communication app that has no unfair advantage okay so they can call out where the killer is cool does that effect gameplay? No. Overall banning someone because their just talking to their friends doesn't make sense. So to put it in simple terms...your argument makes no sense.

  • NewPlayer100102
    NewPlayer100102 Member Posts: 638

    Because if not YOU who?

    No, seriously, who would select to play the SWF groups?
    They'd likely have to set up a league, rank thing with rewards, or pay people.

  • jamally093
    jamally093 Member Posts: 1,991

    I know some games have a rank mode but that more of the 4v4 games where the number of players are leveled the only one I can think of at the moment is Rainbow 6 plus their ranked will let players choose what map to remove and what characters to remove also to in a sense level the playing field both for them and in a sense others. In a 1v4 game that makes no sense.

  • Dark_Vorahk1
    Dark_Vorahk1 Member Posts: 121

    This type of post rolls back around every year. Every time it's the same thing.

    Does prestige matter? No. It is not a proof of skill, time invested, or even favorability. You are not required to play even one trial as a character to have them P100. Likewise a player who has a different character high prestige does not magically forget how to play the game when swapping to a low prestige character.

    Does having friends equate to cheating? Also no. The average player has the problem solving skills of a baboon, the only difference is that sometimes the vaults and pallets glow yellow. Even if the player is good there is no guarantee they can even properly convey the information let alone act on it. The amount of times I've heard useless comms like "I'm here. There's a tree. It's the creepy guy. They have a perk." Good players will still be good even in solo or with minimal comms. Bad players will continue to be bad even in the presence of similarly skilled or outclassed teammates.

    You can play the game for a week and generally scrape by what you know and improvising the rest. You can also be willfully ignorant and continue to fail the same opportunity for years. DbD is unique in that you just either get it or you don't, and it sounds like you just don't.

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  • sirlemonhead
    sirlemonhead Member Posts: 139

    I love the idea that you think you'd only be waiting for 5 minutes if such a system came into play. god bless <3

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,655

    "People play games for fun."

    Wants to make it harder for people to play with their friends and have fun this way. Look, you might think that you are one of the best players out here and only lose because you face a coordinated group. But this is just not the case. You will also lose against casual SWFs. And casual Solos, but you pretend those are a coordinated group.

    But the reality is, 99,99% of players who are in an SWF are NOT doing it to make the Killers time miserable (either intentional by trying to bully them or unintentional by trying to get as much as advantage as possible). There is no way a opt-out feature would a) work and b) be healthy. It would drastically increase queue times for SWFs and Killers who want to play against Solos.

    And most SWFs just dont play with comp callouts or stuff like that. I have faced 4 man SWFs as Killer (Streamers, so I knew they were 4 mans) and there have been games where the people were not even talking about DBD at all while playing. And this is more of the reality than what you are trying to claim - that SWFs are super-coordinated.

    I mean, that you are talking about Prestige as if it would matter much is already a sign that you dont really understand what you are talking about. What does Prestige matter for Survivors? Those 4 P100s you are talking about could all be on a different character and you will face the same players. There is a new Survivor coming up pretty soon and I guarantee you, that even if everyone is playing the new Survivor, you will have at least 1 player who has at least 1 P100-character in the Lobby and chances are also decent that all of them have P100s. That you think that Prestige means anything just disqualifies the rest of your post, even if it wasnt just wrong to begin with.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Communication in game provides a lot of advantages. Think of all the info perks you don’t have to use because you get them for free with comms, not to mention always knowing where the killer is and being able to coordinate who stays on gens, who goes for saves, etc. We see in the stats that overall escape rates are higher for 4-man SWF, especially at higher MMR. It’s not a huge amount, but it is a statistically significant difference. I don’t have any issue with people wanting to play with friends and communicate while doing so, but pretending that comms don’t provide any advantage is just being dishonest.

  • DeBecker
    DeBecker Member Posts: 934

    Youre just making the asumption that 4man always calls out every move they make, and that this is why 4man is stronger. Try to prove it. good luck.

  • LegacySmikey
    LegacySmikey Member Posts: 161

    I've had it handed to me by clearly highly coordinated swf, I'd dare say most of us have! But I've also haf it handed to me by 4 solos too! I know that for an absolute certainty as I'm not arrogant enough to think that I got destroyed must be an elite squad!

    If they had an opt out the vast majority of the killer base would opt out, of those that opted out there would be angry calls when they get destroyed that swf are hacking or lobby shopping until they get matched together ect ect.

    Facts are killers still kill the majority of 4 man swf teams, I would like to see an overwatch style comp games ranking system, sure like in that some squads would play unranked & destroy people, as would some killers.

    But I think you'd fine those that really want to win (both sides) for the most part would play the ranked version so they can show off their ranking.

    Could dbd implement such a (working) ranked system? Debateable but I do think it would bring more benefits than negatives

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    of course I am making that assumption because it’s true almost 100% of the time. What do you think they do - just stay quiet the whole time while they’re playing? Just watch any 4-man team on Twitch or YouTube and see if find any example where they are not calling out their moves. Good luck

    I’ve already said many times that I have no problem with SWF playing on comms. It’s been part of the game forever and it’s overall good for the popularity of the game. However, people who pretend that 1) SWF teams don’t call out their moves or 2) comms don’t provide an advantage are being intentionally dishonest.

  • JPLongstreet
    JPLongstreet Member Posts: 7,003

    They've said many many times using Discord or whatnot is not considered cheating by the devs. Even if they lost their minds and wanted to prevent comms, how in the world could they hope to enforce it anyway?

    How would they even know Discord is being used? What about the consoles their comms are built in? Most of the playerbase is on them, and they require games they accept to not mess with party chats in any way as well.

    With around half of all survs globally in some kind of SWF there's also zero chance of straight up removing that mode either, queue times would soar. Doing that is actually one of the true ways of killing off this game for real.

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  • DragonMasterDarren
    DragonMasterDarren Member Posts: 3,080

    Imagine wanting to punish people for playing a multiplayer game with friends

  • JPLongstreet
    JPLongstreet Member Posts: 7,003

    So what happens to the other half of all survs out there?

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  • jamally093
    jamally093 Member Posts: 1,991

    Then why are you playing? If your not wanting to waste your life on a game where comms are a thing sorta just making your argument more meaningless as your just saying it's better off you don't play to solve the problem. A lot of multi-player games use comms to use it again R6 I don't hear anyone complaining when they get killed because the team was using comms to pin point your location. If your really that annoyed that people use comms and that it wastes your life on playing against it. A. Take a break from the game. B. Just play custom to let your anger out. C. Just don't play.

  • DeBecker
    DeBecker Member Posts: 934

    Prove it, but you cant. I can easily prove you wrong by showing streamers that play with their chat as a 4man and dont even use voicecoms.

  • NewPlayer100102
    NewPlayer100102 Member Posts: 638

    At one point I was equally confused by this. I assumed they'd want to refine play against killers that were 100% ready for efficency.

    Then I read a lot of what survivor heavy players here say, and watched some streams.

    A challenge is not generally on the list of wants.