Insidious Rework
Insidious is arguably one of the most useless perks in the entire game. Its face camping niche was long gone after the anti-camping feature was introduced, and even then it was really just a meme. Here's my rework/buff idea:
After standing still for 1.5 seconds (was 2), gain the undetectable status effect until you start moving again. Moving after standing still for a while does not trigger a sound notification for survivors.
Any time another source of undetectable expires (including the above), it is extended for 1/2/3 seconds.
This actually might allow you to use insidious for some mindgames at some loops. Still niche, but actually gives it a purpose.
Comments
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The bonus Undetectable duration can easily be increased from 1/2/3 seconds to 4/6/8 seconds.
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Frankly Insidious should extend stealth or do something else with stealth. Maybe give a haste boost while "unseen" or in stealth like 2v8's Fearmonger class, or maybe give a short burst of stealth after the Killer hits a Survivor, is stunned, etc. IDK. Something besides "stand a few seconds and become Undetectable", it's a perk from an older era of DBD that encourages camping and has no other use. It needs to change.
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