http://dbd.game/killswitch
How many years will it take before Nurse gets nerfed?
- I give some context to my discussion. I've been playing since 2020 and I'm devotion 27 (I think 5k hours of play). It's really time to think about doing something about this killer who ignores ALL the rules of this game.
- Pattet? Windows? DS? Stuns? Long distance? Sprint burst? DH? Distance between first and second floor? It doesn't matter, she'll still manage to get around the rules and get right to you. She's even good at proxy camping/tunneling (even though she doesn't need it at all)
- And now I'm out of the "admiration" phase that many are in... it's true that she's a difficult killer to master, but once you understand her mechanics, with the right perks and addon, the game is over for survivors. it all comes down to "will she get her blink wrong this time?" At this point why nerf Kaneki and leave her as she is?
- why can you disarm the Trapper's traps, but she has no mechanics to somehow limit her power? before you could at least burn her with the flashlight (which is difficult anyway), now even that doesn't exist anymore
- A strong and challenging killer (both for mastering and from the survivor's point of view) is all well and good... but she's really something beyond those concepts
Comments
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She deosnt need nerf she needs rework and it will take time because she exist you cant say game is pay to win.
-5 -
Nah, you can just nerfs certain things and see how it works out. No rework needed at all.
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Nerfing her numbers is pointless she will be too strong or super bad (like in 2017-18 when the added before her fatigue after hit she cleaned her weapon and then went into fatigue you could make like 40 meters distance before she could blink again, now we have weakest nurse we ever have probably), she needs rework thats all.
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Try playing Nurse yourself and then come back and tell us if she still needs to be nerfed
-20 -
before you could at least burn her with the flashlight (which is difficult anyway), now even that doesn't exist anymore
Survivor main detected, you can blind her so she loses her blink, still
Trapper, by the way, is such an insignificant killer that his entire ability can be countered by 1 item - a map. Not to mention that without red addons, survivors start to get toxic because he can't do anything, the Nurse just conducts "therapy" for people like them
Regarding Kaneki's nerf - even after fixing this killer, he is still mobile and can stupidly give hits to survivors behind obstacles, spending much less time on training, and he can also cancel the ability...
The entry threshold of the game on The Blight and Nurse is higher than on Ghoul, it would be better to offer to fix the Hag, I don't even remember the last time I saw her, because the killer is in an even worse state than Trapper
I would see a problem with the Nurse if her fatigue could be cancelled or if she gave hits through the obstacle seeing only the outline of the survivor on the screen-15 -
She's actually been nerfed quite a lot over the years, but you can't really fix the fundemental 'ignores the rules' aspect without completely reworking her power.
I'd say my main issue with Nurse are two things. One small, one major
- Her lunge range addon is kinda silly, I don't think it's like crazy OP but she doesn't need it
- Aura reading on her is straight up busted, to the point perks get nerfed because Nurse exists (Awakened Awareness anyone?)
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- who says i dont use nurse in my killer games?🤣 in any tier list it is placed (rightly) in "S" tier.... so are we all crazy? there must be a reason (maybe). Using a killer (or finding one against me), does not prevent me from evaluating some wrong/broken mechanics
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Then you would know nerfing her wont fix her it will make her super frustrating to play as she is fundamentally strong just like blight. She just needs rework, lowering her numbers like recharge time, teleport distance and lunge range wont help her but make her worse it will be chucky, skull merchant treatment. She doesnt have super big kill rates she is under 60% on average only in the last bhvr stats she has high kill rates in high mmr but thats nothing new for strongest killer in the game, same as blight, ghoul, spirit etc.
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Just a guess based on the fact that not too many proven very good nurse players come the these forums demanding nerfs for her.
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I'm going to ask the same question i always ask in these threads.
Do you believe the game should be balanced around players who are average skilled, or the highest skilled players? Based on your answer, the following must be true:
- If you believe the game should be balanced around the highest skill players, then sure, i agree, lets rework and/or nerf the nurse because in the highest level player's hands, she is way out of line. However, if you do that, you MUST by definition also contend with the fact that nurse blight, and maybe spirit and ghoul (their nerfs hurt a bit) are actually viable at that level, and the vast vast majority of killers simply can't compete at that level. So survivors as a whole need massive massive nerfs, or killers need massive massive buffs.
- If you believe the game should be balanced around the average skill players, then you must contend with the fact that nurse is often one of the lowest, if not THE lowest kill rate killers in the game everytime BHVR releases stats. And therefore by definition, probably needs to be massively buffed and/or made significantly easier to play.
So which poison will you take?
Post edited by Reinami on-4 -
Very well put.
-12 -
Got em! We need to balance for the average clueless player if you start talking about how imbalanced tryhard SWF is but when it comes to killers we need to balance the game like every killer player is KnightLight or Hens
-5 -
Aside from that the person you are quoting managed to chase themselves around Shack for so long that they triggered the (very generous) AFC-feature… So, an average clueless player indeed.
@Topic:
She probably will never receive any meaningful Nerfs. Meaningful in a way that not every Tier LIst starts with "Strongest Killer is Nurse, you know why". I am also not really sure what exactly they should do to make Nurse a Killer who is still strong, but not the best Killer without question. She probably needs a full rework, since I think that you can only nerf her by making her the worst Killer in the game with her power.
Overall she needs to be more accessible for people who learn her, but also should not result in the player winning almost all of their games after learning her. Because she requires way less effort than other Killers who are weaker than her.
And this was already said - as long as Nurse exists like she does, the Devs can counter every "The game is pay2win"-argument by saying that the strongest Killer is free and comes with the Basegame. So players can complain about Ghoul or Dracula all they like, the strongest Killer is one where you dont have to invest a single Cent.
Also, another obvious reason why we will not see meaningful Nurse-Nerfs is simply the backlash. Killer players spam the Forum for every little Nerf or Survivor Buff, you will turn this into a hell-hole if you do a meaningful Nerf to Nurse.
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if they ever nerf nurse to the ground I want to see hag buffed to nurse tyranny levels. Make her a dbd super villain! Why? For the plot.
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I don't think they can nerf her because it could potentially cause the fabled snowball and be the slow death of the killer role and eventuallly the game.
Its an idea that has been floated by content creators, and i definitely think its a real possibility. Basically it works like this.
- Right now, the only thing keeping the top tier SWF teams in check, are God tier nurse players.
- Nurse gets nerfed so that she's more "in line" with other killers at the top level.
- Suddenly, those top tier teams aren't able to be stopped anymore by nurse, this causes them to win more nad more games.
- The queue times for these players get higher and higher and mmr gets more and more random, until eventually these players quit.
- What happens now? Well those top tier killer players are lower MMR and now getting matched with survivor players who aren't ready for them. So then what happens?
- Eventually those survivor players get tired of being stomped and start churning out the game, after all, these are the more casual players who aren't looking for a sweat fest.
- Then what happens. The queue times for those tope tier killer players get longer and longer, and MMR gets more sporadic, so they either quit, or they get matched with even LOWER level survivors that aren't able to handle them.
- And on and on the snowball goes, until there isn't anyone left but sweatlords playing the game.
Now that isn't something that is exclusive to the killer role. This could also happen in the reverse at the top level as well, i just think it would more impactful if lower tier survivors were forced to go against higher skill killers because of it, rather than the reverse.
Nor am i saying this would 100% for sure happen, but it is something that COULD happen.
-5 -
I've said it before, I'll say it again: Survivors just won't be happy with the Nurse unless BHVR applies her old Torn Bookmark add-on effect:
"The Nurse is unable to Blink to a Target location she does not have direct line-of-sight to."
As her Base kit.
If she could no longer blink through walls, and only to places she can see, then that stops her from heading survivors off at most high walled loops, and keeps her from blinking between floors of multi level maps. If instead they changed it so that she could only blink through walls and floors/ceilings with an ultra rare add-on, then Survivors would complain less, but still complain despite how MASSIVE of a nerf this would be.
TBH, I don't think that even changing her like this would ever make the survivors "happy". The only way they'll ever be happy with her is if she can only blink on open ground, only 6 meters at a time, has a 10-15 second cooldown, permanently suffers from the blindness effect so she can never see auras, and still moves at her 3.86m/s. These changes would make her completely nugatory to the killer base, but even with all of these nerfs in an effort to appease the survivor player base… I'm sure they'll still complain until she's deleted entirely.
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That's not a bad suggestion for how to nerf Nurse. Once any survivor is sacrificed by the Nurse, a Hag appears on the map and chases the Nurse. Nurse can then be injured, downed, and hooked by the Hag. Nurse, being slower than survivors while not blinking, must then rely on her blinks both to chase survivors and to evade the Hag.
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Nurse wouldnt stick out so much if the other killers didnt suck in comparison.
The Community wants to buff survivor so survivor(badplayer)= survivor(goodplayer)+comms(goodplayer)
I dont see why we cant close the gap between killers by buffs too.
-3 -
That's the problem.
You can't balance around either.
Balance around top tier, casuals get mad and the game becomes a "sweat till you get good or quit".
Balance around casuals, comp players get pissed and quit, and the issue of people having broken stuff still stands.
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Nurse should not be able to see auras when charging a blink. That's all.
-1 -
Leave it to the killer mains to try and unironically say that Nurse doesn't need nerfs LMAO
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That’s hilarious to imagine, I love the silly plot. I absolutely mean make Hag the new thorn in survivors side though by buffing her to unlimited cosmic power. Someone’s going to have to teach those 4 mans a lesson, if not nurse, then Hag. For balance 😇For plot 😇 FOR BLOOOOOOD…the entity it hungers.
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she literally only needs her synergy with aura perks removed and Heavy Panting addon nerfed and then she will be a perfect killer.
The reason average player just finds her extremely unfair is because she requires more macro knowledge than any other killer, and macro is exactly the aspect dbd community is terrible at.
-3 -
Hmmm, Hag rising to glory and godhood?
Interesting...
Laughs in Hag player
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Nurse doesn't overperform in any of the statistics be it low mmr or high. That's not to say she's not a poorly designed killer who ignores the map (apart from LOS blockers). Wonder if a 115%, 1 blink nurse would be better than we have now?
Post edited by Yippiekiyah on-3 -
Yes, I’ve been thinking about it a lot lately. I know it’s a spicy idea, but I just think they should make her the new nuisance and over buff her accidentally on purpose for a while. Shake things up. She’s free to play so there’s nobody that could say she’d be pay to win. I mean anti tunnel and anti slug phase 2 so buff her. I think it would be hilarious to see nerf hag threads in the future because she took nurses spot.
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It'd be a very funny time to play DbD for sure.
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she definitely needs a rework, but with how little people play her and how divided people are here, it doesn't seem to be happening soon
-1 -
Nurse has had several nerfs over the years, so... not really sure what you're getting at here. Just because people who are good with her can still win doesn't mean those nerfs didn't happen or should be ignored.
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Its not pointless. They never even tried anything. Remove her post-blink lunge. Limit her post-blink turn rate. Reduce the blink range. Endless possibilities and absolutely no need for a rework.
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"We acknowledged your complains about The Nurse and consequently decided to further nerf The Artist. Thank you for your encouragement, support and feedback, as always." - Behaviour Interactive
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So nurse was my first main. I still dabble with her from time to time. I have never used perks or aura in my 1k+ hours with her. In her current state she is far less powerful than she was with double range or double recharge, or any of her previous iterations.
That being said, making matchbox basekit would be a start, reducing turn rate during blinks, making some aura perks not work, making her not being able to blink through walls (this would probably just make her a dash killer of some sort), making her have to charge her ability similar to Oni by collecting breaths, etc. Just nerfing aura isnt it, a good nurse player doesn't need any aura what so ever to dominate.
Honestly taking away a blink (4.4 ofc) and the lunge add-on might be the best start, it would require more skill and better preparation for setting up hits without making her feel straight up bad to play. For those saying she doesn't need nerfs, due to skill ceiling blah blah, nurse skill ceiling is crazy finite and gets boring after a while (which is why I switched to maining huntress) and not terribly hard to reach especially if you already have good game sense and map knowledge. It takes about 30-50 matches to really get her blinks down without any custom practice.
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Just as I wrote before this would make her super bad to play as, same skull merchant/chucky treatment nothing good and interisting. She needs rework you just cant get clear view on her without thinking she could be nerfed supper bad.
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Look back at OG Nurse, pre recharge Nurse, and pre addon redo Nurse then tell me there haven't been nerfs.
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When you stop trying to loop her like every other killers in the game.
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Because she's extremely difficult to play, and the effort it takes to get to that level with Nurse is the same as the effort it takes to become a SWAT team on survivor. Want to nerf Nurse? Survivor as a role needs to be rebalanced because there isn't an equivalent to it anymore.
No one wants that. It makes the game as a whole less fun for everyone, all for a killer that barely anyone plays anyway
-2 -
I feel like you are being willfully ignorant of what we are saying.
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No offense but nothing in DBD is "extremely difficult to play" and I wouldn't even put Nurse in the top 3 highest skill ceiling in the game.
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Extremely difficult by dbd standards*
I agree that dbd isn't a particularly skillful game. But relative to the rest of the roster, Nurse is extremely difficult. As is Blight. Hence why Nurse has such a low killrate consistently for, well, ever.
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Taking away a Blink and making her faster destroys the reason you play her. She isn't fun like that. I want to rely entirely on my power, not just zone everything with it and outrun people.
Nurse's design is fine.
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BHVR balances very differently between both roles. They balance killer for the worst possible players while survivor is balanced for the best players. It is why survivors are always nerfed while killers are unchecked. It doesn't matter nurse or Blight break the game because they don't care.
-6 -
this is literally completely false, survivor role has overall be more balanced around newer players, while this trend for killer peaked with Kaneki who was strong on release, while having a really low skill floor.
Same as some top-tier perks and addons on survivor side aren't being looked upon at all, Blight and Nurse remain untouched (even though Nurse would be in absolutely perfect state if her synergy with aura reading perks got gutted).
P.S. Please play both roles equally before actually acting like is so killer sided just because you lose very often :)
-1 -
so you want her gutted is what your saying?
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Removing blink lunge - That sounds great, except it'd pretty much just kill her console playerbase.
Limit turn rate - This needs clarification. If you mean her ability to turn after a blink, then she's functionally unplayable since she won't be able to turn around if someone just runs into her. If you mean her turn rate after an attack, it sounds good, except if the surv hugs a rock or some other round object, there runs the risk of her not being able to hit them since she can't turn enough.
Reduce Blink Range - You basically can't. It sounds crazy, but reducing the range of her blink from 20 to 16 (doable with an addon) absolutely cripples her ability to catch up to such an extent that it's a miserable experience to play. Only real solution is making her base speed faster, but then you have a faster killer that can go through walls; that's an even bigger issue.
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How do you even know if this makes her bad to play? And being bad to play isnt what happened to neither skullmerchant nor chucky.
-1 -
Eh, I don't think they'll ever nerf nurse but I don't really care because she's balanced in a particular way. The tradeoff for getting good with her and dunking on people is where you have to spend half of every match staring at the floor and that's enough to keep 99% of people away from playing her.
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i would only agree for Heavy Panting addon to be nerfed because it makes 2nd blinks hot way too easy, other nerfs in terms of blink attacks would just be unnecessary
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Nurse has had many nerfs over the years, as a Nurse main I mostly agreed with them though I admit I was not a fan of adding charges to her blinks but as it turned out that is fine.
I think the most BS thing that still exists on Nurse is full Aura builds, they take all skill and knowledge out of the equation and make Nurse a complete no brainer.
I would not be against her being the same as Matchbox by default too, it is still super strong but definitely makes her less oppressive. But even then, only a tiny fraction of the Nurses I verse are actual God tier, most are average to outright bad. It is just that survivors are even worse
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True they should give her something like blindness effect when she is charging blink long ago before weskers perk got nerfed because it was op with star struck and keep her power as m1 to use more perks( exposed ones) and not just slowdown and gen regression, without aura perks the wallhacking with her would be gone but now is late.
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