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The Knight's Guards follow the pathing of the previous Guard if summoned near a vault point
SHADERS
Member Posts: 19
SUMMARY OF THE ISSUE: When summoning a Guard next to a vault, if the previously summoned Guard was ordered to Patrol and never detected a Survivor, that newly summoned Guard will follow the pathing towards the previously undetected Guard.
PLATFORM: Steam (However this occurs on all platforms)
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED:
- While playing as The Knight, summon any Guard on a Patrol. IMPORTANT: This Guard cannot detect a Survivor, otherwise this bug will not occur!
- Let the Hunt expire! Do not enter Summon Mode while the original Guard is actively patroling. You CAN basic attack the Guard if you would like and this bug will still occur.
- Go next to a vaultable (window or a dropped pallet) and be within the interaction range. You may notice you can't enter Summon Mode if you're facing the vaultable, but simply keep your position the same and turn around.
- Enter Summon Mode and summon another Guard on a Patrol while within the interaction range of the aforementioned vault. Send it to Patrol. For most obvious and clear results, summon it at the minimum range and use The Jailer (as it has a longer Patrol time).
- You should notice the newly summoned Guard will follow its Patrol until it eventually strays off towards the old previous path from the initial guard you summoned in Step 1.
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