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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

The "go next" prevention is a disaster as expected

Hex_Ignored
Hex_Ignored Member Posts: 2,223

People getting hard tunneled, people missing more than 1 skill check in struggle phase on accident (new + console players) as well as people that simply try to use shoulder the burden as intended get erroneously flagged as "going next" and punished for it.

The system is everything I've feared and more. It's a catastrophe through and through and needs to be kill switched until all of those false positives are dealt with. Putting players in a time out for simply not playing the game optimally is insanity.

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Comments

  • ScndCitSlyr
    ScndCitSlyr Member Posts: 12

    Lol I love when people complain about something for years, then they throw a fix at it and then those same people complain about the fix😂 tell y'all what, just shut your pieholes, play the game as intended and made and stop believing you deserve anything to be changed just because some people dont like it. Its theor game, their conpany, they should just simply put out the game as they see fit and not change a damn thing, ever. Learn to play the game as intended, plain n simple. Christ, y'all so entitled anymore and want eveeything catered to u. Pathetic.

  • apophis13
    apophis13 Member Posts: 26

    Yeah, it's a total nightmare. You are never going to make a game better by trying to constantly chase whining. The game was already basically perfect. You win some; you lose some. It's toxic, and that is genuinely a feature and why people play. I could explain the psychology of DBD and why it's fun while most "arena" based games just aren't, but that would take more typing than I feel like right now. The only thing that they could do was break things that are working, which this patch is an example of.

  • KerJuice
    KerJuice Member Posts: 2,104

    Because the bots are terrible. They are better than nothing, but they do dumb ######### like struggle on hook when it’s just you and them left with 3-5 gens. They will watch you do a gen injured until completion, as they tea bag you to signal they want to heal you. Same if they are injured and see you doing a gen- they will remain crouched for heals and watch you do a gen. They suck against anti-loop killers.

    We play this game to have live interactions with real humans- it’s not fair to teammates to have the match cranked up to very hard mode or dropped to easy mode for killers, because of the bots.

  • CrypticGirl
    CrypticGirl Member Posts: 1,448

    Yeah, the Shoulder the Burden thing is a bug, the devs have confirmed. Though it is pretty wild to get a DC penalty even after escaping.

    Did you get the DC penalty for letting go on hook?

  • MechWarrior3
    MechWarrior3 Member Posts: 5,367

    Maybe they need to check the system inconsistencies. I used shoulder the burden all day yesterday, same scenario but I didn't get a point. Something isn't adding up.

    I can say this, I haven't had one person yesterday try to go next, so thats something.

  • Ryuhi
    Ryuhi Member Posts: 4,432
    edited June 19

    Its funny, I've asked in another thread for video of this so that the devs could try to have something, anything, to work with, but its just constant doomposts like this. Not even a dislike on the post asking. When issues like this happen in a game, and you have a line of communication with the development team, it is far more effective to provide relevant details for them to work with in identifying the cause of a system going wrong.

    I have no doubt that there are people getting false flagged, but it could be something as simple as "the second skill check attempt isnt registering" or "x situational checks were implemented, but its order of operation is wrong so y factor gets missed." Video of everything leading up to and including the error easily saves hundreds of hours of manpower in bug fixing.

    If this bug affects you, document and submit it in a way that helps the devs understand and fix it.

    This is the alternative. If you can't contribute to the solution, then wait for a fix and don't give business in the meantime. Its harsh to tell anyone to not support a game or team that they want to, but its just as important for your own mental health as a player. If the game is in a state that you are not able to derive enjoyment from it, don't subject yourself to it knowing you're going to be miserable. Basically either do what you can to help fix the issue, or go without until it is in better shape. This has been the case with this game pretty much since its inception, and literally where the Civ meme came from.

    Edit: Hey, at least this one got some dislikes :) Still prefer more constructive feedback and data for the devs tho.

    Post edited by Ryuhi on
  • Ryuhi
    Ryuhi Member Posts: 4,432

    None of what you said is wrong, especially the feeling ignored part. My point was more toward the data aspect than the feedback one, could have maybe been a bit more clear on that. I do honestly want to see how it plays out in some examples without having to comb through content creators, and its the type of data that helps the devs isolate these types of issues.