New Original Survivor concept
This is my new Survivor.
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MENELIK, SON OF SOLOMON
Menelik is the son of King Solomon and the Queen of Sheba, he is also the one who brought the Ark of the Covenant from the kingdom of Sheba and into Solomon's church temple, his personal perks are:
SHEBA'S BLESSING
(I don't really have any ideas for Menelik's perks, but they're all active ability button Perks, meaning there's actual buttons you use to activate them, kinda like Diversion, Reassurance, Mirrored Illusion, etc)
Press ABILITY BUTTON 1 (A on XBox, X on PlayStation) to (insert Survivor ability here)
HAND OF GLORY
Press ABILITY BUTTON 2 (X on XBox, Square on PlayStation) to repair Pallets and Generators without a Toolbox.
(This one I think is a bit unfair because it doesn't require a Toolbox, it's like Vittorio's Potential Energy with a bit of Claudette's Self-Care, which now that I bring up THAT Perk, makes this one redundant because Self-Care doesn't require a Medkit AND NEITHER DOES Zarina's "For The People")
SOLOMONIC SEAL
Press ABILITY BUTTON LB/L1 to PROTECT the Hatch from being closed by the Killer.
(This one is also a bit unfair, feel free for feedback on this one and Hand Of Glory IS WHAT I WOULD SAY but on most maps the Hatch is d4mn-near impossible to find but still insert feedback here)
Now we move onto a bit of backstory.
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Menelik is the son of King Solomon and the Queen of Sheba, he brought the Ark of the Covenant back from the Queen of Sheba's home-land to put it in Solomon's temple, but Dead By Daylight's Menelik also made a deal with Forneus, the 30th named demon in the Ars Goetia, a grimoire written by Menelik's father Solomon, Forneus is the most harmless demon out of all of them, he's easy to negotiate and make deals with, he appears as a sea monster with a bit of whale traits, but he can also appear as a human, Menelik made a deal with Forneus, this deal being that Forneus would give Menelik the power to open the Void, a realm of realms, a "between-space" where the remnants and ruins of discarded worlds, Survivors and Killers would be thrown to when the Entity is done with them, and in exchange, Forneus ONLY wanted Menelik's comradeship and an opportunity to hear from Menelik about anything he encountered or anywhere he would go in the Void.
SPEAKING of that, new Map.
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NEW MAP: The Void.
This map is split up into two parts, the Shattered Rejection and the Hollowed Remnants, I don't have any ideas for these maps really, I just want them to look like something Dead By Daylight's Void would have inhabiting it, something shattered and deserted, along with something empty and ruined, this would finally let players enjoy the Void for what it is, the glowy blue fires and small dark blue dust tornadoes, small rifts tearing open here and there and glowing blue cracks that flow across the ground, the spirits of past Survivors and Killers traveling through the air following the wind, an empty clear dark blue sky, with a few Generators, a pair of Gates, and maybe a Hatch.
Basically my idea for the Shattered Rejection is Nostromo Wreckage meets Upside Down and Dvarka Deepwood, and my idea for the Hollowed Remnants is Coldwind Farm meets Withered Isle.