http://dbd.game/killswitch
Why do so many people prefer solo rather than swf and playing with friends???
Solo q is the worst. People don’t do gens people don’t go for saved people bring the killer to your gen when it’s almost finished. Either people troll the killer and hide the entire match. Unlike Swf they have better cooperation and more opportunities to get stuff done and not do stupid ######### stuff like people do in solo q.
Answers
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I myself am a full time employed adult with two jobs, dont mean it as an offense to you or anyone whos not employed but generally people that i know personally mainly irl and some online of friends dont play dbd that often or at all.
And when we do we just do like 2 to 3 matches due to not having free time as one friend comes online like 1h before bedtime for rest of our friend group
Also solo-q is not as impossible as you claim it is, 95% of time when i play dbd survivor i play solo, i just run what people say "soloq" or "selfish build" not really selfish if i can and which i do finish 2 gets on avg all alone across the map as a singular survivor
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I don't know that I'd say that I "prefer" solo, but the game has an incredibly high turnover rate. Most of us start with a group of friends until we're the last one left. Or the friends that do still play don't play the same times we do. So solo is the most accessible unless you switch roles.
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Some of us don't have anyone that wants to play this "trash" as my friends call it. The Survivor side of the game sucks to them. My group enjoys games like Outlast Trials and Phasmaphobia more. If they ever play DBD it's once in a blue moon when I convince them to try out the new content and even then, it's only 1 - 2 matches.
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Most likely because they dont really have friends who play DBD? I mean, I play DBD exclusively in a 2 man SWF when I play Survivor. If my friend is not online, I play Killer. If I would have 2 friends who play DBD, we would play in a 3 man SWF. But this is just not the case.
And while there are Discord Servers and other places where you can meet people to play, I would guess the vast majority does not play SWF because of any advantage but because they want to play with friends and not with strangers.
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1: Most of the people I might play with formed their opinions on DbD before I ever got into the game and either don't want to play or burned out.
2: I don't schedule my game playing. When I have the time and inclination to play video games I do, it might be DbD, it might be something else. So even if I had people that played with me quite a few things would have to go right for it to come together.
3: Conceptually, soloq gives more of a feel of what DbD should be. While I understandable it needed to change for any possibility of balancing the game, I actually liked pre-HUD DbD. The lack of certainty on what the other survivors were doing, whether the game was going well or awful, having to work together with limited knowledge, where all great game elements. There's still a fair amount of 'mystery' in soloq which I think is essential to the game's theme. Yeah, soloq can be a mess, but when you actually pull off team work on the fly it feels extremely rewarding.
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Older, work full time, and have other hobbies besides gaming. Not easy to coordinate time for gaming when friends are married with kids.
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All my friends abandoned the game after Skull Merchant was added.
I recently convinced them to return, but they took one look at the Ghoul and noped out instantly.
So I'm a solo Andy for the foreseeable future.
That said, I often find playing in a SWF to be a bit overstimulating. There is something quite peaceful about playing alone.
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Some people are just willing to share agency with strangers, which was kinda the spirit of the game at the start. Your teammates are supposed to be an unknown unknown that could help or hinder you with equal potential. The game still feels best that way imo.
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Soloq is an absolute disaster for many reasons:
Firstly, due to the lack of communication, the devs are unable to introduce the VGS system as an alternative to voice chat (let's be honest, hardly anyone wants to have a conversation with strangers, especially considering the toxicity of the community).
Secondly, it is a balance - which is configured for SWF and so that killers do not feel completely humiliated playing against SWF. Soloq acts as a playground for killers and the suffering of ordinary survivors BHVR does not bother much.
Thirdly - an absolutely incomprehensible MM system and the notorious 60%, which is essentially the delirium of a drunk engineer. Again, a nominal figure to maintain the gambling among killers
As the gentlemen above said, this is a niche game, unfriendly and confusing to beginners. So the only option is soloq0 -
- I am an adult with a lot going on, so I don't really have the luxury of coordinating with the like two friends I have that play DBD. I play when I can, and it's usually late or during off hours. I get on and play when I can and don't want to have to make arrangements.
- I don't feel like full SWF is really in line with the theme of the game (disparate strangers thrown into trials together). The entity probably wouldn't provide comms gear, lol
- I like playing games where I feel the odds aren't in my favor, which to me makes success more rewarding. I typically play games on the highest difficulty I can, and in DBD the equivalent is solo queue. I like the challenge.
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Solo que has its ups & downs. Some nights are pretty bad. But there are good ones too.
For me its because -
- Its just straight up more challenging in solo que. Being in a match with 3 other strangers makes it more unpredictable how a match will go versus being in an SWF with comms.
- I've tried SWF and it wasn't very fun for me, which was in part b/c of how easy it made matches. Being able to communicate everything is a huge advantage where as solo que are reliant on the UI.
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One reason I prefer solo queue is because I prefer to play rather than watch. If I play with other people, and I happen to die first/early, I'm kinda stuck watching the rest of the match play out, or waiting for my SWF to finish the match. If I am solo, and I die first, I can leave and queue up for another game immediately. More playing time, less watching time.
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none of my friend play this game none want to.
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older adult with demanding people around me. I don’t really have a set time I can play and it’s mostly during the day when normals work. I would be a distraction as well as I randomly break out in song at times, it breaks up the disaster that is in each match. Most SWFs are also dying on purpose if you load in with them which makes it really hard as well.
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Exactly the same for me (except just one job not two). SWF would be great but none of my other friends really play DbD much at all. I do have one who plays occasionally but he’s pretty bad so I actually prefer playing solo queue than with him LOL.
Solo queue can definitely be miserable at times, but I have managed 40%+ escape rate pretty consistently and I’m totally happy with that. I’m having enough fun to keeping playing all these years. Sure it would be great to escape more often, but also play killer half the time and I remember how miserable the killer experience was when average kill rates were lower.1 -
I don't have friends that play. Occasionally I play with my cousin but honestly it's more distracting than helpful. Would be nice to have a limited comms group though. Just knowing you have teammates you can count on doing things would be great.
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Im sitting roughly at 53-54% with my sable P100
I just run a soloq build honestly sometimes kindred to give value because most matches i lose and it often feels miserable its because they go for premature saves on 1st hook instead of repairing gens and wait for killer to go in 2nd chase
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I've never heard anyone say they prefer it. It's just the option for most. I have people I've met through the game I play with, no irl friends who play. And even with them, schedules don't always align and people come and go.
Against the expected result, I usually do better in soloq. But I have more fun in parties.
If you don't like solo then the solution seems obvious: send players you enjoyed playing with friend requests. Some will accept, some won't. Before you know it, you're in parties.
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Idk a single person who does. Solo queue teammates are awful and unreliable, even in high MMR lobbies. Why theres no mode where archives are disabled (ranked gamemode essentially disuading not doing the objective) is crazy work. Having challenge grinders in a quick play mode or smth is fine, but warranting behavior like cross map totem cleansing sprees when people are actually trying to win and have fun is not okay
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While I do prefer to play with friends, it isn't always possible.
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