Interested in volunteering to help moderate for the Forums? Please fill out an application here: https://dbd.game/moderator-application
Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Why won't Devs Ban Bug abusers?

TheGoone
TheGoone Member Posts: 571

Title With Streetwise giving infinite item charges and Blood rush clearing exhaustion while Sprinting why won't Devs Ban the people that abuse these perks or at the very least Killswitch the perks? Its pretty warranted and game breaking right now.

20250804_015638.jpg

Comments

  • tes
    tes Member Posts: 1,214

    I’m fine with not bunning people. Yes, they abuse, ext. But.

    How many bug killers do we have? Houndmaster, ghoul, Wesker? I’m pretty sure the majority play Wesker not because of his bugs, they genuinely like his ability and personality.

    How many other survivors bugged perks do we have, like Tori’s burden on the shoulder? Last stand?

    I feel people shouldn't be punished for using this, I feel devs should take more responsibility and kill switch all of it until issues will be solved. But unfortunately, it means half of the game will be killswitched rn, hah…. And no, I'm not saying this because I play with streetwise myself. Having learned about the bug, I don't touch this perk on principle, and from genrush I maybe can equip hyperfocus only, which is not so easy to abuse in reality withoue tapp’s perk. And playing on killer, I don't report on people despite the fact that they obviously used last stand or streetwise to exploit.

    It’s dev’s responsibility, first of all. U can’t force people not to use such opportunity. As well u wasn't able to force people not playing ghoul and judge them by playing “unfair killer”. I hate clown rn, but honestly, none players fault he is braindead now. We know who is in charge of it.

    Another question, why they promoted reporting people who played pig when chase bug existed, but on other side prefer to be less persuasive? And why doesn't the hotfix prioritize the issue over working on the three already broken survivor perks that give an unfair advantage? This all looks like a conscious attempt to appease a part of the audience that has long been frustrated after the release of the ghoul and the annoying bugs on the animatronics...

    “Here is your time to abuse this broken game lol”

    If every patch will be about “who’ll suffer this time”, I’ll be genuinely disappointed… I am already

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,617

    Yeah, but unless you see them doing it, there is no way for you to know if they are doing it or not. And it is better that the Devs dont ban on assumptions.

  • Evan_
    Evan_ Member Posts: 562

    I was under the assumption that you need to attach video evidence to your reports. Obviously I wouldn't promote punishing every single player who picked Streetwise.

  • TheGoone
    TheGoone Member Posts: 571

    Welp can't ban em join em least I can do a chest build now and feign ignorance

  • Aven_Fallen
    Aven_Fallen Member Posts: 17,617

    Sure, you have to attach video proof. But then again - how many people are doing that? You will have to see that someone is doing that and at the point where you start your recording software, they are finished. Or you just record every game you play, but I dont think that many people are actually doing that.

    This is a general problem with the reporting system, personally I dont bother anymore to report someone via the Support. Way too much work.

  • cogsturning
    cogsturning Member Posts: 2,147

    I've had Streetwise with a toolbox on my gen build and this whole time I've been wondering why my toolbox hasn't been lasting as long. I'd thought that they'd added stuff to the perk but kept its original function. I've been running a mostly useless perk.

    So some of us running it are actually just idiots.

  • MrDardon
    MrDardon Member Posts: 4,178

    I already made a bug report about it but apparently I didn't use the Perk according to my logs so i don't know either.

    It's not killswitched yet so maybe it'll stay like this 🤷‍♂️

  • xCakeStick
    xCakeStick Member Posts: 174
    edited August 4

    You clearly having no understanding how this is performed, when you do this glitch you specifically go out of your way to perform these steps and methods. You can't do this by accident…… And, killer perks like Hoarder or survival perks like Bond make it 10x obvious when someone is doing this…….

    And I guess the recent increase of survivors bringing shiny coins, streetwise with a key just decided to rise for no reason? Yeah, no, they're abusing this.

  • PolarBear
    PolarBear Member Posts: 1,947

    The increase in survivors bringing shiny coin, streetwise and key is because two of those things were changed in the update along with appraisal so that alone is not something that the devs can ban for.

    I also don't think banning anyone is the right approach, instead just killswitch the perk. It's what the whole community is asking for and that way innocents won't be caught in the crossfire of bans.

  • TheArbiter
    TheArbiter Member Posts: 2,739
    edited August 4

    If only there was a thing the devs could use to easily disable game breaking perks

  • GeneralV
    GeneralV Member Posts: 12,666

    Probably because it is very difficult to prove.

    They did ban people for something like this, the infamous Infinite Mending Legion years ago, but that had an in-game message warning players not to stack the add-ons and that they would get banned if they did. A Legion still running the add-ons after that was very clearly abusing the exploit.

    Streetwise is a bit more complicated. A player running Streetwise doesn't immediately means they are abusing the exploit. There would need to be video evidence of them actually doing it.

    They should just killswitch Streetwise until it is fixed, tbh.

  • Legendary_deedee
    Legendary_deedee Member Posts: 93

    The same way they didn’t ban the people abusing Blight hug tech or currently Wesker’s hug tech.

  • hermitkermit
    hermitkermit Member Posts: 984

    I am all for killswitching problematic perks but trying to bring bans into it is where I don’t agree. There is no way to prove someone is knowingly using the perk because of its exploit.

    Perks, mechanics, maps are bugged all the time. Merciless storm was bugged for months. Windows that wouldn’t let you vault or made you get stuck in a vault still happen. The game is always updating and more things are always being added so things are always going to need tweaks.

    Killswitching should be more common for sure, but handing out a ban without notifying the player that there will be consequences for using perk/item/exploit is a bad idea.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,756

    it's sad that the only punishment these people face is the ones delivered by people equipping Human Greed or Hoarder. where the toxic bleedout killers at? now's your chance to be the hero of dbd

  • gerolau
    gerolau Member Posts: 136

    TLDR: always possible to accuse, a pain in the ass to prove. since it seems readily evident that BHVR doesnt have their own way to check back into a match to see the events that happened, any fringe case not super evident report is now an investigation that takes time and effort, and thus money. while with people using third party cheats its usually possible to identify some factor they are manipulating beyond what is intended (movement speed, clipping through walls, disabling hooks) but if the thing being reported is someone exploiting something on a somewhat functional mechanic, it suddenly becomes a lot harder to prove who is exploiting versus who is playing the exploited thing without realizing.

    think back a few patches ago to nemesis being bugged. they go and killswitch him, and now have a mountain of reports of players playing nemesis with pwyf as an exploit. someone has to deal with that. they could sift through every single report to the best of their abilities and try to determine who was exploiting perhaps based off of playtime, playtime as nemesis, playtime with pwyf, etc, but even the most thorough crackdown like this would likely lead to some completely innocent player who didnt know what the bug was getting banned. noobs pick weird perks, random generators pick weird perks, sometimes things just happen, and trying to find the difference between this and malicious exploiting is a hard task when you cant watch back the match. in the end, its just safer to not penialize for these sorts of exploits when they cant get proven otherwise A) everyone with the offending perk would get reported by the other side, always and B) its less trouble to let the bug pass then have to appeal multiple incorrect bans and/or double check those appeals for the same exploit.