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Devs are making changes to Lobbies

TheGoone
TheGoone Member Posts: 571
20250814_061546.jpg

After the Disaster of the TWD stream Devs are now making it so custom game lobbies either public or private will now send a request to join to the host instead of automatically joining.

I hate how it takes a disaster to get fast changes.

Comments

  • tes
    tes Member Posts: 1,205

    Wait.
    So DDos can be partially fixed by just… not allowing randoms filling spectators slot????

  • tes
    tes Member Posts: 1,205

    To be honest, I genuinely believed that they simply didn’t have enough recourses for this, but if it turns out it’s that easy for them to turn off way for DDoS, then they’ll never be able to excuse themselves. That’s worse than SM release. That’s simply another insta blind gate then

    Even if it’ll be some of my favourite franchises next time or chapter will consist of new meta perks I won’t buy it. Nuh. Doubt it will bring any impact but I’m not gonna give money for people who use them in such disorganised way

  • Lixadonna
    Lixadonna Member Posts: 691

    When Fall Guys has had something before Dead by Daylight 🤭

  • PigWithTvs
    PigWithTvs Member Posts: 377

    why does it always have to be the hard way

    can't we just be nice and add things without the community being on fire or a giant disaster?

  • LordGlint
    LordGlint Member Posts: 9,779

    That was my immediate thought too. We need to make Cote go over to Asia to play again whenever stuff like this happens.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,738

    seeing as cheaters can bypass restrictions such as "console only" will having a bouncer guarding the lobby even help? I'm not familiar with the extent of what these ne'er-do-wells are capable of

  • Smoe
    Smoe Member Posts: 3,306
    edited August 14

    And what is he gonna do exactly? His entire job is just dealing with licenses, as head of partnerships at bhvr. Anything gameplay related isn't his department.

  • Pulsar
    Pulsar Member Posts: 22,920

    Remember, just like with colorblind settings, it isn't incompetence.

    it is laziness and arrogance.

    They are clearly CAPABLE of doing something about it. It took them 48 hours. They just don't care because they know the money will keep rolling in.

  • AlreadyTracer
    AlreadyTracer Member Posts: 227

    It makes me happy that people are around to remember that. So many veterans have all but quit at this point, myself included. I just hopped on yesterday after a solid month of not playing, only to discover this weird sensitivity bug that literally makes it impossible to move your camera correctly. It's like this weird false mouse acceleration that ranges from normal sens to having to use THREE arm motions to make a single turn when it used to be a snap of the wrist. Just pathetic, honestly. BHVR shouldn't be making such drastic mistakes.

  • OnryosTapeRentals
    OnryosTapeRentals Member Posts: 1,777

    How could anyone forget that stream 😭😭

    Watching the match go so wrong was both awkward and hilarious.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961
    edited August 14

    Dealing with technical debt and fixing bugs doesn't bring in money. New licenses and cosmetics do.

    I'm pretty sure competition is what gets a company to put resources into technical debt and bugs, but DbD doesn't have that. It's sad it takes public embarrassment to get them to take action. Especially when it ruins a one-time event like what happened here. This isn't funny like the insta-blinds incident or a let's-eat-popcorn-while-we-watch-the-PR-disaster-unfold event like the colorblind incident, this was just a huge disappointment for anyone who was interested in watching. It really sucks, and it really brings attention to how detrimental the company's priorities are, at least for us, the players.

    Doing the event live was a special kind of hubris. The hackers weren't the only problem. The echoing audio was bad, and Chandler being muted for the majority of the stream was beyond unacceptable, that's a huge part of what people were tuning in for and they couldn't even hear him. You had to watch one of the participant's streams to hear him. There were no issues with the pre-recorded segment where BHVR had Chandler play their upcoming game, that bit of advertisement that people probably mentally tuned out for went smoothly.

    I'd like to see real competition for DbD pop up and survive just in the hopes it would improve the health of this game. I don't know how anyone would even do that though when DbD has so many licenses and a new game would have to be really original and engaging to bring in and keep players without those licenses. A part of the sad truth there is that asymmetrical games just don't appeal to the majority of gamers, and the limited market (which DbD already has a stranglehold on) makes surviving even more difficult.

  • Smoe
    Smoe Member Posts: 3,306

    Hot Take: I think there's a likely possibility that those changes could have already been in the works prior to those incidents happening, but got pushed up in priority because of them.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961

    got pushed up in priority

    I mean, that's part of what we're saying here. We don't know what was going on behind the scenes. Maybe they had no plans to make those changes, maybe they were just going really slowly on making the changes. But the changes suddenly became a priority when those incidents happened, and that's the important part.

  • Smoe
    Smoe Member Posts: 3,306
    edited August 14

    From what i've heard from Cote and former dev McLean regarding the insta-blind incident (maybe Almo also talked about it at one point during one of his personal twitch streams long ago, but i can't quite remember), the change to insta-blind was already in the works prior to the korean match. It was just coincidental timing that the release of the change and the event Cote played was so close to one another.

    Don't remember specifically what the official DBD account on twitter said, but i remember when some big shot on twitter called them out around when the Almo Clown incident was still fresh, they said something about the colorblind change was also already in the works prior.

    I haven't heard anything in relation to the most recent one, however given that the Quality of Life initiative was announced way prior to the recent TWD livestream, maybe there was something there as well.

    Regardless of whatever may be the truth or not about those incidents, one thing is certain. There's always gonna be people, who will believe in the popular or widespread community sentiments no matter what.

  • TragicSolitude
    TragicSolitude Member, Alpha Surveyor Posts: 7,961
    edited August 14

    Two is coincidence, but three starts to look like a pattern. To be fair, all any of us have is speculation and talk, because none of us were present there in the company to witness it for ourselves. Anything said by a company is PR and damage mitigation and should be taken with a grain of salt. We should neither blindly trust nor blindly mistrust everything said, but actions always speak loudest.

    There was also the recent incident with Streetwise: BHVR said they had no intention to killswitch it, then suddenly they killswitched it and said they're going to re-look at their conditions for killswitching things. It became an issue when responses from official representatives came across poorly. BHVR could have nipped that in the bud when the bug was reported a week prior, but instead it festered and grew until it really started to look bad, and then BHVR changed their response to it. Again, they didn't take immediate action for the health of the game; changes occurred when their appearance was under threat.

    I haven't heard anything in relation to the most recent one, however given that the Quality of Life initiative was announced way prior to the recent TWD livestream, maybe there was something there as well.

    In the works or not, this fix was released three days after the stream. BHVR dismissed reports of IP leaks and DDOS attacks back in 2023. People have had to deal with it on their own in the meantime. A celebrity stream was completely ruined. Three days later there's a possible fix released, and the change is going from "auto join" to "request to join." If it's released three days later and the problem has been known about for over two years, there is no way the fix couldn't have possibly been released before the stream. The condition for making it actually a priority was a total and complete public disaster. That's what people are talking about. There's a repeated history of fast fixes after public disasters, which shows things could be fixed faster than they are and that there are changes BHVR should prioritize but doesn't. Plugging IP leaks that lead to DDOS attacks is one of those changes. People have clamored for this to be fixed, BHVR's customers and content creators have been facing DDOS attacks for years and there's been dismissal and silence, but three days after it affects BHVR there's an attempt at a fix.

    It could be a coincidence, but it looks like a pattern. Especially with this most recent incident.

  • ArkInk
    ArkInk Member Posts: 1,028

    Wait, so this wasn't a years long fix that they needed to rework significant parts of the game for, it was just a relatively simple step added to connecting they were able to add like a week after it caused them strife?

    ...I'm just glad it's fixed.

  • defaultuk
    defaultuk Member Posts: 64

    this is all well and good for custom games so it helps streamers etc..but what about us public lot that still have to put up with cheaters ######### about?

  • LordGlint
    LordGlint Member Posts: 9,779

    Coincidence or not... I say we STILL send him to Korea. The community could use a laugh.

  • Mr_K
    Mr_K Member Posts: 10,338

    Can't they just spam join messages now?