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Daryl's normal screams (Scene Partner etc) can be heard directly on top of you
SUMMARY OF THE ISSUE: Even if he isn't near you, Daryl Dixon's (legendary cosmetic for Rick Grimes) scream can be heard as if he is directly on top of you. This was most notable with Daryl running Scene Partner, as his scream and all following screams would play the audio directly on top of my character. Including seeming to echo as if the audio was playing in the hallway relative to my character.
PLATFORM: Steam
STEP BY STEP INSTRUCTIONS ON HOW THE ISSUE OCCURED: Playing as a survivor with Daryl as one of the other survivors. Map was RPD East Wing. Daryl had Scene Partner, and would scream when looking at the killer. The repeated screams would do the same.
This would happen regardless of his position relative to the character, whether it was a different foor or different room on the same floor.
VIDEO: Go to 0:37 for the screaming
PLAYER LOGS:
- Player logs are required from PC players only.
Comments
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Additional note is that this also happens for Michonne, it happened on Toba Landing.
The hook, hit, downed screams all played normally but if she screamed by Scene Partner or possibly a killer perk it would play from my character regardless of where we were on the map.
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Can confirm this.
I was running a screaming build against a Daryl.
His grandpa "HUH" sounded like it was next to me.
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Can also confirm, this scared the sh*t outta me when I was playing LMAO
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Michonne is awful too so annoying
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i was having it sound loud and in my ear when he was hit by pain resonance across map too it's startling
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this still has not been fixed and killers also hear the scream if you're next to them even if it wasnt you screaming. literally got found because of someone else on my team playing michonne screaming with dramaturgy. kinda crazy that 2 whole months have gone by with no fix.
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