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Can We Get More Details on "High Priority/impact killer issues"

YayC
YayC Member Posts: 212

In the new QOL initiative roadmap for phase 2 that's mentioned as the thing being addressed. Does this mean only massive issues with killer will be addressed and if so what would that constitute?

Or am I misreading and other none game-breaking but still big issues on killers going to be addressed? To be specific, would the demanifest invisibility time being too short that Sadako has had now for a year and a half be included in that? Or would it only include something that's game breaking?

I'd want to do a post outlining the exact issue for Sadako for example but if ONLY issues that are considered "high priority" and that's isn't considered high priority then that would be pointless to do. Another example would be things like Dracula's lag when switching form that sometimes happens.

It would be very helpful for abit more elaboration on this so we know what to expect and therefor, know what to bother reporting on or not since some of these issues take a while to gather the correct information for reporting (every time I report the Sadako issue it take me 4-5 hours of testing and getting the evidence together for example).

Please and thank you.

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