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Freddy Main , Burnt Brain from Survivors

Here's a Build I have been using for one and a half years  on Freddy 

Whispers , Remember Me , NOED and Blood Warden .

Whispers : "Makes it easier o find hiding Survs specifically Urban Evasion Neas and Immersed Claudette."

Remember Me : "Slows down the gate opening , makes end game fun ..."

NOED : "It's an add-on perk , I don't really use it because it doesn't help much , can swap it for Devour Hope or Blindness perk .

Tip : It helps makes catching up to Survivors Easier  .

Bloodwarden : " Another add on perk , can swap it for anything ... If you have Remember Me Tier 1 and 2 I recommend using this because a well coordinated team can open the gates with no sweat . "

AddOn for Power : "Anything which makes Dream Transition Faster or Perhaps a Speed Increase after pulling them in "

Offering : "Mori , if you want to finish the Obssesion after tunneling , hooking em once and then Finished them off for your stacks of Remember Me . "

Reason Of Build : "To be an ######### to Good Loopers and waste their time thinking you suck . Also to make SWF Sweaty after making them think your a bad Killer who tunnels the obssesion , destroying their hope tremendously" 

Note : "If the Obsession have a key , well waste his/her bloody key . 

If you have Mori you can kill the Non Obssesion Key User in a swift strike . 

Rules : Tunnel the Obssesion till there are two to three Gens left , if you see any passerby Survivors , just pull them in and ignore them , they will start passive panicking to get back out Awake . Once having all stacks , Mori your Obssesion and then start chasing the the Toolboxes Users , hook them a few times and then Mori if you have Ebony if not just mwait till Endgame Exit Time and One Hit Slug Them all , they will start panicking and finding the hatch and exit gate , with remember me , they will start panicking and may give up ...either finding you or or even DC . 

Thanks for reading , this ain't  toxic . 

It's for fun and laughs , Free 4K for being a Tunneler for an obssesed . 

Comments

  • Crackgear
    Crackgear Member Posts: 279
    edited February 2019
    I used this build everytime I seen a SWF Group .....70% of the time they always failed to even exit

    Next will be a Legion Main , One hit to down them

    No need to use Frank's Mix Tape , Assholic Perks or Offerings , just plain addonless or Perkless if you dare ...
  • thesuicidefox
    thesuicidefox Member Posts: 8,223
    edited February 2019

    Here are some better Freddy builds...

    Class Reunion - Remember Me, Rancor, NOED, Brutal Strength, Class Photo, Black Box. Offer Shroud of Separation to make sure the obsession can't wake up right away (and to spook survs into thinking it's a mori for extra gen rush). Basically just tunnel the obsession all game, let the other 3 rush gens. Let them DS you, drop reset them. Get them to drop pallets so you can eat them all with BS. If you did it right, at end game most of the pallets will be gone, you will have 6 tokens of RM, then you just mori the obsession. If they have Adren that actually is good for you because you can sleep them and see where the others are hiding with CP before you mori. If not, just find one (usually by a gate) go around and sleep the others with CP, then slug them with NOED. Obsession gets tunneled the entire game and mori'd without a hook, the other 3 rush gens only to get 1 hooked.

    Dream Catcher - Dying Light, Play With Your Food, Ruin, Haunted Grounds, Class Photo, ZBlock. Offer a mori to kill the obsession faster but if you play smart you don't need it. Basically find a survivor and sleep them. Go around and sleep the others until you find the obsession. Tunnel them to a hook, if they are a good looper get 3 tokens of PWYF and looping is impossible. Ruin is there to buy time, HG is there to protect Ruin and give you a potential one shot on the obsession. Zblock is there to hide that you have CP at least until DL procs (if they know then they can potentially counter this build). The entire goal of this build is to proc DL super fast, and once you do then you win. As long as you keep them slept with CP they won't finish a single gen after DL procs. Do whatever you want, you basically have infinite time to kill now.

    Both of these builds are insanely powerful. Give them a try.

  • Crackgear
    Crackgear Member Posts: 279

    Here are some better Freddy builds...

    Class Reunion - Remember Me, Rancor, NOED, Brutal Strength, Class Photo, Black Box. Offer Shroud of Separation to make sure the obsession can't wake up right away (and to spook survs into thinking it's a mori for extra gen rush). Basically just tunnel the obsession all game, let the other 3 rush gens. Let them DS you, drop reset them. Get them to drop pallets so you can eat them all with BS. If you did it right, at end game most of the pallets will be gone, you will have 6 tokens of RM, then you just mori the obsession. If they have Adren that actually is good for you because you can sleep them and see where the others are hiding with CP before you mori. If not, just find one (usually by a gate) go around and sleep the others with CP, then slug them with NOED. Obsession gets tunneled the entire game and mori'd without a hook, the other 3 rush gens only to get 1 hooked.

    Dream Catcher - Dying Light, Play With Your Food, Ruin, Haunted Grounds, Class Photo, ZBlock. Offer a mori to kill the obsession faster but if you play smart you don't need it. Basically find a survivor and sleep them. Go around and sleep the others until you find the obsession. Tunnel them to a hook, if they are a good looper get 3 tokens of PWYF and looping is impossible. Ruin is there to buy time, HG is there to protect Ruin and give you a potential one shot on the obsession. Zblock is there to hide that you have CP at least until DL procs (if they know then they can potentially counter this build). The entire goal of this build is to proc DL super fast, and once you do then you win. As long as you keep them slept with CP they won't finish a single gen after DL procs. Do whatever you want, you basically have infinite time to kill now.

    Both of these builds are insanely powerful. Give them a try.

    Oooh that sounds fun ....I will try it out , just hope the rework don't come out when I want to use that perks.
  • Spicybarbecue
    Spicybarbecue Member Posts: 183

    ok here's how I use him.
    bbq, ruin, knockout, surveillance/bitter murmur.

    add ons-stick with the dresses. Interestingly the green dress is holistically better than the blue dress, IMO.

    now what you don't want to worry about is how long it takes to put ppl into dream it's more about keeping them in dream.

    ALWAYS prioritize putting ppl into dream even if you are chasing an injured person, you see someone else put them into dream.

    try to remember Freddy is actually as fast as other killers like trapper etc at first I thought he was as slow as hag and it took me a while to learn him because of this.

    also if someone runs to an infinite spot(shack for example) just don't chase them, find someone else, the person will have to get out of dream state anyway which is wasting their time instead of wasting yours chasing them.

    Thing is you want as many ppl in dream state as possible at any given time this is why I run bbq it lets me hook the first person and find others.

    Ruin I run just to slow the game at the start, normally found within 30 secs but that's 30 secs of someone not on a gen.you could honestly drop this for something else though, maybe sloppy which I've found good on him.

    surveillance or bitter murmur are also fairly obvious..these give info on survivors whereabouts.

    Knockout is for when the game starts going a bit quick as you can slug someone and go looking for other survivors and put them in dream and then also slug them..this actually slows the game a lot more than ruin.

    as a side note, don't take NOED, Freddy don't need it, no killer does, honestly this perk is for bad players and I am assuming you want to get better, not rely on a crutch perk.