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DBD Match making

TurboTOne
TurboTOne Member Posts: 367

Yeah so i just keep on losing Match after Match after Match.

Even just getting 2 Kills as Killer needs me to hard tunnel, slug and Camp.
Also i need to bring like 4 Slow Down Perks if even want to have a chance of getting a kill.

I tried just for a bit not doing any of that. No Slow down, no tunneling, slugging or camping.
And i just lose every single Match. 0 kills. 0.

I know im not that bad at the Game. I've been playing DBD since 2019. 50/50 Killer and Survivor Main.

Let's say i really was that bad. Let's just run with the thought. Why doesn't the MMR match me with appropiate Opponents then? Why am i still getting the same extremly strong Survivors who can seemingly loop me for 2 Gens each. No weak link, nobody wasting.

I get why People cheat. Because after losing so many Matches one after the other, i get why you would want to have an advantage for once. Just to get a Victory. Just to feel like your Time isnt completetly wasted. So, maybe, fixing Match Making, would also help with the cheater epidemic going on right now. at least, a little bit.

Here's a suggestion that's going to be ignored. Once a Generator has finished, all Survivors have a penalty on Gen Progression. Just to slow things down a bit. Each time a Survivor gets hooked, the survivors get that Penalty removed by a bit.
Basically what we have in 2v8. Just a bit stronger.

And then, we nerf the Gen regression Perks. Just so it doesn't get Overpowered. The Code for it is already available. We just need to tweak the numbers a little so it actually works well.

Let's do it behaviour Style and actually overbuff it for a bit. Let's say, 3 Months. Then we go to something more balanced. Let Killer feel a bit better for some time again.

Thank you for ignoring me or telling me skill issue <3

Have a wonderful Rest of your Day :3

Comments

  • Coffee2Go
    Coffee2Go Member Posts: 771

    Having same issue on killer side due to how mmr and sbmm is being processed by the system, survivor side has different ways to get mmr higher while killer is seen as 3k and up to bump up mmr.

    The issue with the mmr system is it will and probably already is treating you like you are purposly throwing.

    People will not agree with me which is fine but i know and looked into the way the matchmaking works and read a lot about what devs had to say how it works.

    Their system is flawed and hopefully new one that is coming will be far better.

  • crogers271
    crogers271 Member Posts: 3,251

    Why am i still getting the same extremly strong Survivors who can seemingly loop me for 2 Gens each. No weak link, nobody wasting.

    It's hard to say without seeing videos or what killer(s) you tend to play. Is it a recent thing or has it always been this way?

    Also, what's your kill rate? Even if you are killing 5 to 10 points below the average it can take a long time for any MMR system to adjust.

  • francesinhalover
    francesinhalover Member Posts: 376

    I see,can you post your killer statsfor the least 30 days?

  • francesinhalover
    francesinhalover Member Posts: 376

    Same issue? Can you post your stats the last 30days?

  • Nazzzak
    Nazzzak Member Posts: 7,334

    Can you record a game for us? People will be able to give better advice

  • Abbzy
    Abbzy Member Posts: 2,133

    After the battle everyone is general.

    He can if he wants others advice on what he could do better. On the other hand all depends like when i play mediocre killer like springtrap and I miss few shots then these 2-3 missies can be difference between 2k or 1k and somethimes 0k so depends or when I play as ghoul Im forced to run hard meta because survivors usualy run it too and now they can throw the game and kill thmeselfs on the hook so they rush hard like this was competitive with 1 milion dollars as price and this was final round.

    Mmr works but we cant deny that sometimes you will get people above your mmr because there arent other players close to theirs mmr and game has some mmr pools where when are you in the highes and someone has higher you can still play against someone with example 2250 mmr points when yours is 1300 because the highest cap is 1250 (made up numbers just for example).

  • TurboTOne
    TurboTOne Member Posts: 367

    I play Chucky. I have played him since release.
    I have also had good Matches and 4K's even after his latest changes so that isn't the reason as to why im suddenly struggling so hard.

    I would say it is a recent occurence. Before i had a Killrate of arounf ~64%
    Now i have dropped to 52% over recent time.

    I think i might have had a bad day. I checked my Stats and saw that i was averaging 2-3 Kills before and now i just had a bunch of 0 kills for like the last 10 Matches that kinda hit my Killrate pretty hard.

    Still. Something has changed. And i think im not the only one noticing.

  • TurboTOne
    TurboTOne Member Posts: 367

    I don't need advice. I'm running back my Games myself and i can see that i do miss a slice and dice here and there. Still, that doesn't explain why i keep facing Players clearly above my Skill Level.

    I understand that i could play better. But i don't think it is fair to expect me to practice a Killer every day look at all the Mistakes i do and try and get better and better.

    When all i wanna do is play a couple Games of DBD after work and then just hit the sack.

    I don't mind losing. I mind losing over and over and over again against clearly better Players. What use is there to getting better if i never feel like i'm getting better? All the effort, no reward.

  • vol4r
    vol4r Member Posts: 895
    edited August 28

    Well, I felt like I was losing all the time lately too, but my kill rate is fine

    image.png

    It's last 30 days. Let's say it's decent.

    In my case it's because I am playing much less killer lately and feel rusty - queue times aren't good enough for me.

    So I consider myself survivior player lately, I know their struggle too.

    Thing is - surviviors stopped playing "the chill" way, because if they do so, they get stomped.
    That's why we are having more efficient people, better builds all the time.

    Europe for example now always sweats, I am never having chill games so people adjusted.

  • TurboTOne
    TurboTOne Member Posts: 367

    Yeah i'm playing on Europe Server too.

    It's just annoying. I simply don't have the time to keep up and practice my Killer all the time to be strong enough to Face these super efficient Survivors.

    I hate that i'm being forced to Use these Super Strong Perks and unfun Tactics to even stand a Chance.

    Like, i get that i can't be winning every Match with ease. But, maybe 1 or 2 in between would be kinda nice.

  • vol4r
    vol4r Member Posts: 895

    I just refure to do to unfun tactics. I am not slugging, I am not tunneling - I use "friends till the end" and i let the perk choose my target.

    I am not even caring about the outcome of the match? I am getting 1k? That's fine

    Games are more enjoyable if you don't care about the outcome.

  • TicTac
    TicTac Member Posts: 2,685

    If its recent, its just bc of 2vs8.

    At average stronger players prefer 1vs4, more casual ones play 2vs8.

  • TurboTOne
    TurboTOne Member Posts: 367

    I mean, it's not about winning. It's about feeling helpless and that no matter what i do, i cannot change the Outcome of the Match in any meaningful way.

    I wouldn't complain if i was getting crazy good Hits with Chucky. But the Survivors just keep holding W. Dodging me easily in the Open. And Predropping Pallets.

    I don't feel like there is much i can do. And that is what's making it so unfun for me.

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,313
    edited August 28

    I am also playing on the European servers, and whenever I play killer, I usually see 2-3 dead hards and the usual second chance builds. Example: unbreakable, deliverance, exhaustion perk of choice and resilience.
    Or the odd flashlight / head-on squads.
    Usually, I don't mind either, considering that I am mostly a survivor main myself, with an 80% bias, so I know how to counter most strategies. But they can get annoying if you see them too often. - Don't get me wrong, I also see a lot of meme builds and chill survivors too.
    Also when playing killer, I usually try to secure a 3K, which is defined as a win. Last man standing always gets a chance.
    In my own experience, as someone who enjoys playing Wesker, I am sitting at around a 70% killrate, which lines up well with mostly 3K wins. Note: I don't always go for the 3K games either. Sometimes I just chill out and being goofy with the survivors.

    Personally, I find that you should absolutely drop the chase if you see that a survivor is running into an unfavorable area. However, if you can get a good chase going very early into the match, then you should try to make the survivor use the resources as much as possible, which will significantly weaken their late game. This is especially true if the chase takes place in the area where the generators are closest together.
    Also, break any pallet that creates a strong loop, and leave those that create weaker loops.
    Play around generator protection within a smaller area of the map, and let the survivors have the rest. If they want to get the last gens, they better work for it. Remember that the game can quickly turn into your favor if you play your cards right.
    I am not 100% sure how well it works with Chucky, considering his base 110% speed, but the stealth should make up for that.

    And most importantly, you need to play in a very unpredictable manner. Chucky is very telegraphed, and relatively easy for survivors, and especially experienced survivors to play around.
    Perk choices is also up for consideration. Pain Resonance or Surge and Dead Man's Switch are almost mandatory to slow the game down enough to buy you enough time. Agitation can also help a lot with saving time, thanks to the speed boost you get. And lastly, you can bring an unassuming perk like Tinkerer or Unforeseen to extend your Undetectable, and also not making the usual noises from using your power, which can sometimes get you some sweet gen-grabs, which means free hooks.

  • TurboTOne
    TurboTOne Member Posts: 367

    While i do appreciate the Tipps and Tricks. I kinda have to remind you that i stated before that i am not new to Killer.
    I have over 4000 Hours currently and play basically both Sides equally.

    Yet, having these Tipps out there could help someone who stumbles upon this Post and doesn't know them already. So it's still great you posted them.

    Thank you :3

  • Nazzzak
    Nazzzak Member Posts: 7,334

    You'd be hardpressed to find anyone here who hasn't asked for an MMR overhaul. But a mismatched MMR goes both ways - youll get your more experienced teams that steamroll you, but on the flipside you also get your less experienced in teams that you steamroll in turn. Neither are fun. OP has said they are consistently having losses, with 4 slowdowns needed for 1 kill, and hard tunnelling, camping, and slugging necessary for 2 kills. That's unusual, even accounting for the shoddy MMR system.

  • Abbzy
    Abbzy Member Posts: 2,133

    Some evenings I have simular situations with sweaty teams so I cant play normal killers because getting more than 4 hooks on 2 gens is hard and getting 2 kills is even harder with killers like freddy,ghostface or knight ( I know they are on weaker side and some experts on this forum will question my skill with them but I getting rushed even when I play well and have good chases).

  • THE_Crazy_Hyena
    THE_Crazy_Hyena Member Posts: 1,313

    I know I have been an advocate for MMR to be overhauled at a few points in time.