https://dbd.game/4rHHkF5
Ridiculous content
Regarding countermeasures for crawling and abandonment, aren't the existing countermeasure perks like “Immortal,” “Obsession,” and “Exponential” sufficient?
Since perks only matter if equipped, are you saying the system should incorporate all these effects?
Also, for tunneling countermeasures, are you out of your mind thinking that killing a survivor before hanging them 6 times blocks generators?
Do you really think every killer player is skilled at spotting and can hang evenly?
Also, when spotting, you might accidentally encounter a survivor you just hung who's injured. Does this mean from now on, even if that happens, you have to ignore that survivor and chase another one?
And if it's a party, they can use tactics that fundamentally break the game, like “I got hooked twice, so I'll sacrifice myself to block the generator,” right?
Even without that, if everyone comes with the same character and same skin, while generators get repaired at high speed, do we have to play while constantly checking the UI thinking “This person hooked X times,” “This person hooked last time,” “This person is new so it's OK”?
Honestly, even with all these ridiculous updates and terrible bugs, there were still enjoyable parts, and while my playtime was decreasing, I was still playing. But if this content gets implemented, I think I'll quit.