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Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

These changes are far too abusable.

With these changes, survivors can simply force the killer to tunnel. Off the hook? Chase the killer. Follow them literally everywhere so that you're always in position to flashy save or pallet save. If the killer downs you while doing this, they wont pick up because they get punished for it. And then you get up thanks to base kit unbreak. If they down someone else, they can't pick up because you're there. They chase you? person on floor just crawls away for free, constantly recovering, gets picked up by someone else. There is literally no playable option for the killer. If you finally get a hook and wander around finding nobody, you can't even act on the only information you have, the unhook. God forbid we chase the person who unhooked instead of tunneling. Why is the killer punished if a hooked survivor leverages their "protected status"? They gave survivor off the hook no collision to stop endurance body blocking, and then gave them the ability to force the killer to debuff themselves severely, make it make sense.

5 gens in 5 minutes is possible and we're removing killer from the game. Incredible.

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