Tutorial will need a complete rework

There's already a lot of systems that have been introduced to the game that simply are not explained in the tutorial or anywhere diagetically (in-game). I don't think it even covers hexes, and they've been in the game since like 2017. Add in the proposed changes and there's a lot of new basekit information and events that aren't clearly demonstrated or elucidated for new players or players who are more casual in their approach (who also won't read or digest the patch notes in the News/Updates section of the game). You still see Killers being surprised by anti-camp, or Survivors screwing over their teammate by denying them it. I'm pretty sure I've been accused of cheating by someone not being able to grab me during an unhook animation.

The tutorial needs to provide clear demonstrations of how all these things work, especially if we get the new anti-tunnelling effects, which are extremly byzantine to someone less familiar with the game.