Don't extend a game mode or event if it has bugs and other feedback on 2v8
This is mostly about this 2v8 mode but in general if people are reporting bugs during a game mode or event don't extend it.
Nemesis zombies spawning on a rock on Yamaoka making them useless, Greenville locker bug where a survivor can land on it preventing killers from hitting them, Deathslinger's harpoon gun animation not being fixed, and Ghostface's reveal mechanic not working properly should have made it that you didn't extend 2v8 and worked on these bugs for the next time 2v8 comes out with more killers hopefully. Also solo queue like in 1v4 is a nightmare in this game mode. There should be incentives for solo killers to try and team up with each other and make it on survivor side that non medics allow medics to get unhook if close enough. Other survivors who aren't medics unless they are the nearest person should allow the medic to unhook so they can reduce the cooldown of their ability and then they can help heal. If no medics are left or they are to far away then anyone can unhook and try to heal. I don't see medics often and I feel like that is the reason why. It might be time to add more classes on both sides and maybe also make survivors only have 2 or 3 of any class and killers have some of them not available based on their abilities. Example if you have a stealth mechanic built in like Ghostface or Wraith they shouldn't be able to use Shadow class or at bare minimum not as effectively as someone who doesn't have stealth built in. Also to incentivize Scouts to play more and to build pallets maybe reduce the pallets a little bit. I usually see a lot of Escapists and Guides and not many Scouts or Medics sometimes I only have 1 medic on my team and I feel like they need to be around more. (I will try and be a 2nd medic but I run into others taking my unhooks so it's hard to want to play as medic)