http://dbd.game/killswitch
Why they nerf all gen regression perks?
Who knows the reason?
Comments
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Pop is base kit in this patch?
-6 -
Pop basekit.
-1 -
they just want everyone to play nurse an blight clearly
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for pop and eruption it was the pop basekit, ruin got buffed and so did oppression. pain res got nerfed for seemingly no reason besides high usage and that there is now stronger regression in each killers base kit.
-1 -
Pop basekit isn't enough. And nerfing gen control is hilarious because slower gens make it easier to not tunnel because you have more chances spread hooks
-6 -
pop base is trash
-3 -
It's BHVR logic. They added basekit pop so of course they needed to nerf every instant of gen regression killers can bring into the trial. And we know this will go live with barely any changes.
-1 -
Ok.
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This content has been removed.
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That was the logical in the changes for 6.1 and tunneling ended up increasing in that patch
-1 -
No rebuttal... If it was old pop it would be good. But it's not
-2 -
So i used Pain res / DMS / BBQ / Lethal pursuer on my Artist and 3 of those 4 got obliterated to not being worth the slot, The basekit pop best not have a time limit like the actual perk if you want ranged killer's to go out of their way to kick a gen cross map.
-1 -
It's partial basekitting, which is somewhat clunky, but I can imagine that letting them stack unhindered could become oppressive. Not sure, can't access PTB from vacation.
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I'm so happy we finally nerfed that op nonsense that was pain resonance
-6 -
Doesnt help that the gens get blocked if you kill the same survivor you last hooked.
It doesnt even matter how long ago this was. And it doesnt even go away.
If you kill that person at 2 gens you auto lose bc you punished their mistake. This shoudnt make it to live
They can heal have a good chase with you anf you still get punished for it either make it go away if theyre fully healed or flat out remove it...
-2 -
Yet again buff for stronger killers and killers with mobility and very small buff for weaker killers with no mobility and set up killers, weaker killers cant use it that often and many lack ability to get fast downs.
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So, this is almost always true. And it's been the mantra for years.
The only way to get beyond this issue is to implement something meaningful that deals with tunneling and camping, and that's been the cure issue for years.
They need to put this in place, so future updates can actually buff trapper individually and not have "but this buff will only be used to tunnel harder" like we've seen for at least the past 3 years.
Every single killer buff is just used to tunnel more effectively. At least until this goes live.
I'm actually looking forward to being able to address some of these other issues without hard tunneling coming into the picture and ruining any possible fixes moving forward.
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Pain res is ok only 4 uses which means killer for full regression potencial of this perk needs to hook all survivor so its less tunneling if the killer isnt on stronger side like blight. Only bad teams which cant do gens fast enough will get stoped by pain res, pop on high mobility stronger killer like billy is way more lethal than pain res with dead mans switch on bubba.
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