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Survivors should really stop playing this game for the time being

ad19970
ad19970 Member Posts: 6,759

Well there goes my reason to maybe come back to this game for now, as the anti-tunneling and anti-slugging changes are being delayed for who knows how long, alongside the buffs to none tunneling strategies that I was very much looking forward to.

I do get that these fundamental changes probably would have needed some tuning in favor of the killer, but honestly, I fail to see how number changes wouldn't have been enough to make these new systems work. Increasing the rewards for killers when not tunneling and maybe decreasing the thresholds for certain systems to come into play or decreasing certain effects of these systems would have honestly been enough.

At this point I can only pray that more and more survivors finally get fed up with this game and stop playing it, leaving killers with even longer killer queue times. This might pressure BHVR into getting these systems out as quick as possible.

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Comments

  • Royval
    Royval Member Posts: 1,113

    So do you guys want bugs fixed or anti tunnel? Killer players didn’t complain about bugs survivors did.

  • ChaosWam
    ChaosWam Member Posts: 2,084

    Have you ever done any game developing?

    It's not as easy as 'deleting' the bad stuff. Some things, especially with DBDs coding, is more complex than that. And while I agree they should have pushed through with some things, I can't ignore the stuff that was abusable either. I won't defend BHVR for a lot of bad decisions, but game developing is more complex than that.

  • ChaosWam
    ChaosWam Member Posts: 2,084

    These problems need to stop going into 'killer main' this and 'survivor main' that, THAT is the problem.

    In this past week, I've seen the EXACT same posts from both sides. It's these us VS them posts and rhetoric that causes these extreme balance changes and then revoking them over and over. I've been around long enough to notice the trend.

    A few days back, you could swap survivor and killer in this exact post and it'd have been here.

  • ChaosWam
    ChaosWam Member Posts: 2,084

    Neither is anything being done for the weaker killer cast.

    As I've said in other posts, I did want these changes to go through and then be adjusted, but things need to be adjusted carefully so we don't have people continuing the Us VS Them nonsense and get us in a worse situation.

    Anyone with common sense knows SoloQ is struggling, but this patch was giving far worse tools for SWF to abuse and to further separate good and bad killers roster wise. Those are the pain points we should be focusing on.

  • ChaosWam
    ChaosWam Member Posts: 2,084

    I would agree with that, 100%, but this is BHVR we're talking about.

    We have no idea if these changes, code wise, are tied together in some weird way. You know how these bugs show up, old bugs even, when something unrelated is changed?

    Mix that in with the fact that BHVR, on either side of the game, will kneejerk react to any problem and go scorch earth, it's probably for the best to let them take it back and adjust it further rather than push it in and it be ineffective or worse.

  • ChaosWam
    ChaosWam Member Posts: 2,084

    Your post is attempting to nudge survivors to stop playing the game to punish killers for a change that didn't go through.

    This is the exact us VS them situation I'm talking about. Instead of investigating why the changes are being delayed, it's just doomposting on the other side.

    Normally I ignore this and let it blow over, but this past week with both mains of either side are showing their ugly sides.

  • ad19970
    ad19970 Member Posts: 6,759

    I disagree that this is us vs them rhetoric. I simply said that I hope more survivor players get fed up with the game so that killer queue times increase and BHVR feels more pressured into helping survivors out with these systems.

    Us vs them rhetoric is more the idea of one side being good and the other bad. As in you side with one side and only care about that one side and are against the other side and that's it. I also saw you opened a new thread about us vs them rhetoric, and what you described there as us vs them doesn not apply to my post in any way.

    So it has nothing to do with us vs them, nowhere in my posts did I generalise one side as bad and the other as good or anything. I did say that killer mains that doomposted from the get go and that tunnel and camp deserve longer queue times, that is true. But again I don't quite see how that is us vs them rhetoric.

  • StalkingYou
    StalkingYou Member Posts: 394
    edited September 6

    Survivor has like a million meta perks which make tunneling and camping 10x harder for the killer to pull off. If you give these tools to a skilled looper then it can become a nightmare to try and tunnel them, especially as a lower, weaker tier killer who doesn't have that great of a chase power. Those killers are usually the ones that have to tunnel anyways to compensate for their C tier- B tier nature so they tunnel. The only time I understand your complaint is when the killer is playing Blight, Nurse, or Kaneki, and can just insta hit you off hook then fly towards you and hit you again. That ######### is annoying.

  • ad19970
    ad19970 Member Posts: 6,759

    Yeah I also have been taking quite the break from DBD with only the rare instance of booting it up, and I was very much looking forward to these new drastic changes plus a new killer coming out. But now I see little reason of coming back except for maybe trying out the new killer, but honestly I am dreading the queue times for when she releases.

    Luckily I too have quite the backlog, plus enough games on my wishlist, so I am completely fine.

  • ad19970
    ad19970 Member Posts: 6,759

    I mean I disagree with the notion that BHVR only caters to killers, that is definitely not true in my opinion. I just think they make some baffling decisions and have ignored the biggest frustrations of survivors for way, way too long, only for them now to delay the systems that would have helped address these frustrations.

    I am sure for solo survivors in particular this must be quite frustrating.

  • solidgamer44
    solidgamer44 Member Posts: 122

    tunnelers gon tunnel and slugs gon slug, it is what it is sadly.

  • Massquwatt
    Massquwatt Member Posts: 596

    Considering that (November's?) Chapter is getting delayed for more QoL patches I think it's safe to assume that we'll probably get revised numbers and changes to the anti-slug and anti-camp features for further testing and I would like to hope this is what behaviour has planned for us. We've seen them rush big changes before and it takes months for them to fix it. I'd rather they take the time to get the features as close to good as possible before launching them into the main game, the important thing is that behaviour update us on further changes and give us more opportunities to test them in the PTB.

  • XboxPlayur
    XboxPlayur Member Posts: 64

    “I don’t play this game, but I know what’s best for it.” Thanks but no thanks on your opinion.

  • Loldino
    Loldino Member Posts: 55
  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    BHVR has to make balance decisions based on what is going to please the largest number of people on both sides. There are always going to be extreme opinions on both sides who feel like they deserve to be winning every single game. Fortunately those are the minority and honestly the game would be healthier and less toxic if they weren’t playing.

  • Willish
    Willish Member Posts: 144

    Nah, keep playing.. But hit them where it hurts. Consider updating your review on whatever platform you're playing on and don't spend a single penny in the game..

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    The problem with solo queue is non-functional matchmaking system. I have no problem escaping consistently in solo queue with competent teammates who don’t get downed in 5 seconds or immediately get of their gen and hide in a corner at the slightest hint of a terror radius when the HUD is showing someone else being chased.

    Being able to consistently escape in matches with competent teammates has convinced me that the core problem with the game is not killer vs survivor balance or tunneling, slugging, camping, etc. It’s bad teammates who don’t know how to play the game.

  • Shinkiro
    Shinkiro Member Posts: 393

    You will be downvoted for speaking the truth unfortunately.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    Fortunately, the devs make balance decisions based on what keeps the largest number of people playing on both sides, not based on “oh we have to guarantee that even bad players escape at least half the time.” Think about this: Average escape rate for high MMR SWF is around 45% and ask anyone who actually plays killer at that level what is feels like to play unless you bring the highest tier killers and perks. At best, it’s very hard work to secure more than 2K. If you have personal experience to prove otherwise, please share.

    Now you are demanding that we make the average game for the average killer player even more difficult than that at average MMR and non-SWF games. This is why I’m glad BHVR is listening to people who know the game on both sides and not from people who have no idea and/or don’t care about the impact it will have for the “other side”.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    See response to your last comment. I don’t think you understand (either that or you don’t care) about the impact of demanding that BHVR make the average game for the average killer at average MMR even more difficult than playing killer against 4-man SWF at high MMR.

  • MechWarrior3
    MechWarrior3 Member Posts: 5,365

    I am glad they are holding off while they refine the details. I was being punished on the PTB when I wasn’t even tunneling and half the people in that thread think it’s fair?


    Right……I’d rather them fix it and do it right then push out something so restrictive and if they did survivors absolutely would be waiting on a long line of Queues.

    I agree with @ChaosWam while not word for word but in my own the forums has been so miserable the last several days because the community CONSTANTLY wants to make it a war between Survivor and Killer. Like just stop. ✋


    It’s difficult having a reasonable conversation with half of the community because they think and speak with their feelings instead of making reasonable feedback, with real time solutions/ideas.

  • Green_Sliche
    Green_Sliche Member Posts: 820

    All I see here is devs coming to their senses and survivors trying to throw another tantrum. Classic.