Upcoming Dev Stream
I would like to see the disconnect rate on survivors against Legion XD
I feel like it should be way up there.
Comments
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How about we take a look at the amount of disconnects in general? Bet the number it through the roof.
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I would like the freddy rework
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@Detective_Jonathan said:
How about we take a look at the amount of disconnects in general? Bet the number it through the roof.Unfortunately the devs couldnt collect the number since it exceeded the float type
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I'd like to see the escape rate only counting games where NOED hasn't been used.3
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@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
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Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
I play solo and do 2-3 totems but it seems the other 3 survivors can't do 2-3 totems between them.1 -
Yea but on the road map up to the next PTB there will be no streams so youll have to wait a while.1
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The_Crusader said:Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
I play solo and do 2-3 totems but it seems the other 3 survivors can't do 2-3 totems between them.0 -
I have a strange suspicion that the upcoming Dev Stream will be called:
"Dead By Daylight | #117 - Creation of The Legion".6 -
@The_Crusader oddly enough add Huntress to that list since I've been bumping into a LOT of NOED Huntresses.0
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Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
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@Iceman said:
Blueberry said:@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.
THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
The game is still not over when the gates are being powered. So the kill should count from beginning to end. Hopefully they make a change to the end game in the near future.
With how fast the gates are it basically is. Which is why most killers camp the first survivor they get right after the gates are powered. The gates are too survivor favored.
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@Blueberry said:
@Iceman said:
Blueberry said:@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.
THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
The game is still not over when the gates are being powered. So the kill should count from beginning to end. Hopefully they make a change to the end game in the near future.
With how fast the gates are it basically is. Which is why most killers camp the first survivor they get right after the gates are powered. The gates are too survivor favored.
depends on the killer, and the gate placement. two gates next to each other, especially with killers like billy or the huntress, are practically a death sentence. It usually takes a martyr continuously trying to lure them in a different direction and hoping they take the bait.
for the majority of killers and scenarios though, it is absolutely a crapshoot.
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TAG said:The_Crusader said:Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
I play solo and do 2-3 totems but it seems the other 3 survivors can't do 2-3 totems between them.
Yeah there can be good Pig players out there who can win most games with her but in general she's one of the weaker killers so a number of people struggle with her or Wraith or LF etc, killers who have to spend a lot of time eating pallets.0 -
I'd like them to show;
- Kill/escape stats counting games where NOED was AND wasn't used.
- Kill/escape stats counting games where Ruin was AND wasn't used.
- Kill/escape stats counting games where both Ruin and NOED were AND weren't used.
- Overall Kill/escape stats where DC'ing does AND doesn't count as a sacrifice.
- Overall DC rate over all ranks.
- Average DC rate against certain killers.
Of course, the developers won't show any of these.. and if they do.. they'll probably merge their stats with the console versions and properly ######### ######### up.
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I would like to see new game modes, fight-back perks, fight-other-survs perks and 8v2
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Khroalthemadbomber said:@The_Crusader oddly enough add Huntress to that list since I've been bumping into a LOT of NOED Huntresses.0
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If NOED is becoming more prevalent, that's just more reason to break totems.
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Unfortunately, according to the roadmap, they are going to release a new episode of mash it up today.
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I'd like to see Bucket.0
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Teaser for the new chapter? Probably~
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The_Crusader said:TAG said:The_Crusader said:Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
I play solo and do 2-3 totems but it seems the other 3 survivors can't do 2-3 totems between them.
Yeah there can be good Pig players out there who can win most games with her but in general she's one of the weaker killers so a number of people struggle with her or Wraith or LF etc, killers who have to spend a lot of time eating pallets.0 -
The_Crusader said:Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
I play solo and do 2-3 totems but it seems the other 3 survivors can't do 2-3 totems between them.0 -
AlwaysInAGoodShape said:
I have a strange suspicion that the upcoming Dev Stream will be called:
"Dead By Daylight | #117 - Creation of The Legion".0 -
@Master said:
I would like the freddy reworkYes this. I can't wait anymore. And it's not that I find him underpowered or anything (he is but I digress), it's more I just need to know how he will be in the future. I really hope they keep to the original design and mostly make huge QOL changes rather than just completely reworking him to be a new killer. I enjoy playing the Freddy we have, I like the combination of stealth, tracking, and game slowing. I don't want an entirely different character.
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TAG said:The_Crusader said:TAG said:The_Crusader said:Blueberry said:
@The_Crusader said:
I'd like to see the escape rate only counting games where NOED hasn't been used.THIS ^^
They point to a 2 kill ratio to say the game is balanced. That number isn't accurate at all. Take out all the games where NOED activated and see what the ratio is then. This also isn't accounting for the added kills where whoever the last guy to get hooked when gates are powered gets face camped. Or survivors accidentally getting caught just because they were trolling after the gates were open.
It should only count kills prior to gates being powered. Then we'd see how actually "balanced" it looked.
I play solo and do 2-3 totems but it seems the other 3 survivors can't do 2-3 totems between them.
Yeah there can be good Pig players out there who can win most games with her but in general she's one of the weaker killers so a number of people struggle with her or Wraith or LF etc, killers who have to spend a lot of time eating pallets.
It happens so frequently I have to believe that NOED plays heavily into the sub-50% escape rate. But if we saw the stats perhaps I would be proven wrong.0 -
I would love rather to see buffs for solo players, season rewards and better bloodweb mechanic.
NEVERMIND... today is mash it up..2 -
@se05239 said:
I'd like them to show;- Kill/escape stats counting games where NOED was AND wasn't used.
- Kill/escape stats counting games where Ruin was AND wasn't used.
- Kill/escape stats counting games where both Ruin and NOED were AND weren't used.
- Overall Kill/escape stats where DC'ing does AND doesn't count as a sacrifice.
- Overall DC rate over all ranks.
- Average DC rate against certain killers.
Of course, the developers won't show any of these.. and if they do.. they'll probably merge their stats with the console versions and properly [BAD WORD] ######### up.
+1
0