Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Is slaughtering strike bugged?

I have been testing it and I'm pretty sure in the PTB it was a normal lunge on tap and a slower dash on charge

Now it's literally a worse lunge? Tapping just farts out a lunge that is so short it's driving me insane.

Charging doesn't grant distance, instead losing you distance, and because it's so slow survivors can just react to the attack and drop the pallet on their side.

It's a decently good pallet breaker and that's it.

It wasn't like this in the ptb, right?

Comments

  • BlackRabies
    BlackRabies Member Posts: 1,344

    It was changed from PTB to live. There's other changes and i don't remember any of them.

  • OrangeBear
    OrangeBear Member Posts: 3,520

    They adjusted it "to feel more lunge-y". Yes, you're right, it's really not as good anymore, he doesn't really have the capability to outplay pallet loops anymore. He ######### sucks.

  • SoGo
    SoGo Member Posts: 4,279

    They nerfed the duration of both the minimum and maximum dash distance.

    The minimum is 0,5 seconds (was ~0,8)

    And the maximum is 1,5 seconds (was 2)

    So yes, it got nerfed.