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How Off The Record should be changed?

OrangeBear
OrangeBear Member Posts: 3,475
edited September 26 in General Discussions
  • Added back 80s endurance + conspicuous actions, deactivates in endgame
  • Whilst Off The Record is active, you do not have collision with the Killer only.

edit : the original discussion was my change suggestion but i updated it to be more constructive

Post edited by OrangeBear on

Comments

  • SpringMyTrap
    SpringMyTrap Member Posts: 752
    edited September 26

    losing collision doesnt matter here if you're just running behind the chased guy, shielding them from the hit, forcing the killer to walk through you instead of hitting right away.

    Removing collision is only helpful to stop basekit BT abuse where killer is close enough to walk through you.

    any lasting "protection" like that is fundamentally flawed and going to be weaponized.

    They did a good change by removing the endurance, but they need to give a better defensive effect rather than just removing the scratchmarks (though it is also pretty great, people will appreciate it once they calm down)

    I think the change OTR really needs is to be "personal" babysitter

    • After being unhooked you receive elusive status effect for 80 seconds and 10% haste for 30 seconds.

    Devs need to move away from weaponizeable anti tunnel and focus on making anti tunnel perks that make it way harder to catch / hit the survivor in the first place.

  • OrangeBear
    OrangeBear Member Posts: 3,475

    Fair enough. It feels like people won't accept non endurance OTR atp but hopefully im wrong.

    I do quite like the new OTR personally

  • ReverseVelocity
    ReverseVelocity Member Posts: 5,486

    I'm a big fan of OTR's new effect, but this really isn't the time to remove Endurance for it.

    Until there's some more base anti-tunnel measures it should stay how it was.

  • SpringMyTrap
    SpringMyTrap Member Posts: 752

    yeah, they really want their crutch perk back and, frankly, i'm content with that, better this than the game being broken with the systems that would've come with the perk.

  • Coffeecrashing
    Coffeecrashing Member Posts: 5,667

    OTR should just get some other anti-tunnel effect, that doesn’t involve endurance.

    OTR should be a defensive only perk.

  • I_Cant_Loop
    I_Cant_Loop Member Posts: 2,276

    I play a lot of killer and honestly I didn’t see any issue with OTR before it was reworked. The numbers of times I saw it “weaponized” was extremely low. The nerf seemed like yet another case of BHVR making unnecessary changes that nobody was asking for.

  • AmpersandUnderscore
    AmpersandUnderscore Member Posts: 2,958

    What exactly effect would qualify as "defensive only" to you?

  • Alicia_Tried6041
    Alicia_Tried6041 Member Posts: 277

    Off the record was fine as it was. There was no excuse for it to be nerfed while killers get no changes to expose perks or any perks truth be told.

  • TerraEsram
    TerraEsram Member Posts: 750

    Dunno, since the name of the perk is "off the record" … Something who give false information to the killer, and seems to make the player confuse

    Like, dunno, when a survivor unhook the one with OTR, the identity is swapped and they have no scratch mark, the survivor who get unhook and the other one seems to be healthy in appareance, but are not if they are injured before
    Plus, a smoke screen appear, making them more difficult to be seeing for the killer

  • UnicornMedal
    UnicornMedal Member Posts: 1,528

    The one positive aspect of the change for me is allowing it during endgame. I think regardless of what they do, that should stay.

  • Firellius
    Firellius Member Posts: 5,440

    This is pretty much my sentiment. After 6.1, it became clear that the move from DS to OTR was awful for both parties, since DS is way harder to 'weaponise', and OTR is way easier to circumvent/chew through. I suggested back then that OTR should truly be 'off the record' and remove ALL forms of tracking: No breathing sounds, no grunts of pain, no footsteps, no scratch marks, no blood pools, no aura reading, no killer instinct, no screaming, no loud noise notifications. This would make OTR a much more high-risk-high-reward anti-tunnel, since it offers no innate protection but can force the killer to lose chase.

    However, we didn't get that either, since all we got was scratch marks getting removed, which isn't nearly enough to make breaking chase an option, especially since the unhooked survivor is likely still leaving a trail of blood, which effectively negates the scratch mark obscuring.

    OTR should be made into a black-out perk AFTER the tunnel changes.

  • killer_hugs
    killer_hugs Member Posts: 189

    idk i have a 45% escape rate with OTR and a 56% escape rate with sprint burst. people act like the 80 seconds of endurance is a big deal and it only is so if you can bait the killer into a chase which takes 2 brain cells on their part to avoid.

  • OrangeBear
    OrangeBear Member Posts: 3,475

    OTR was fine but survivors going out of their way to use the endurance to body block for other teammates was unsavoury. It's something that was seen frequently during otz's all perk streak. It goes against being "Off The Record" if it emboldens survivors to do plays that are otherwise risky. So it could be better designed in that area but the problem has appeared of the need for anti-tunnel that has been historically provided through such perks