Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

If you want killers to hook more than slug...

Why not begin with the small steps, like increasing the carry movement speed of killers? Iirc it's 92% as of writting this, why not increase it to 105%? Then nerf Agitation to something like 8% so it's slightly stronger and still viable to pick.

To compensate the gained distance, you could reduce the base wiggling timer to 14 seconds from 16 seconds so it's faster to wiggle out, with 105% movement speed that would result in pretty much the same carry distance!

A small number of perks would also need to be adjusted to account for the new wiggle timer, but you get the point, I think that would be a great step to making hook transportation a bit better!

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