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Survivors want krasue to be nerfed even more so they can have full control over another killer

Same goes for killers that don't want krasue to be nerfed, so they can stomp solo players… so what's the point of this post? not everybody is a streamer, ''10 k hours comp player'' or play everyday .. it's fine to have stronger killer easier to use, considering survivor in comparison is easier.. the real problem as it has always been is the gap between solo and swf… i play dbd since 2018(both sides player but i only have 3,5k hours). This never changed.

Nerf krasue — another killer that good survivors in swf can control
Keep it as it is — solo players will be hurt.
But i'ts fine imho even if it's frustrating on survivor side.. if one side is having fun, the other probably isn't. Because fun for most of the people is just ''dominate the other'' (of course it doesn't apply for everybody and every circumstance)

You can't have a perfect/balanced thing in this game. it's utopia, thats's why after all these years it keep changing and changing but it will never reach it's goal. So keep playing without complaining, if you don't enjoy the game, don't play it. This is the nature of dbd.

Comments

  • lunaticlifter
    lunaticlifter Member Posts: 435

    i mean we can agree that casual people don't want to invest more time than they should because at the end of the day it's a game, sometimes even if they want, the simply can't. So they either get good , get stomped, or quit the game. And we all know the skill cap is much higher as killer.. Fun is subjective for sure, for somebody it can be try different builds, not taking the game too seriously , to improve especially at the beginning, but once you get past that, what's the point? is to win, or at least have good chases even if you ''lose''..i know it's perspective, but for majority of people, that's what it is, especially the one swith a lot of hours, they build a strong ego over the game and they don't accept defeat.

  • lunaticlifter
    lunaticlifter Member Posts: 435

    Another problem that it seems obvious to me they will either break her, or the change won't affect her at all (example: Ghoul).. my point is that you can't balance this game. If you try to make her ''healty'', it's most likely that survivor can abuse her..
    Personally the only change i would make to her is once survivor get hooked you get rid of infection. and that's it

  • AGM
    AGM Member Posts: 858

    This is just a bizarre thought process to me. There are plenty of simple killers that are easier to play. Wraith, Huntress, Clown, and Legion are all pretty straightforward for new players, and they also teach new players the fundamentals of Killer in general.

    "Easier to play as" doesn't mean the same thing as "easier to 4k as." When I'm playing against someone, I have fun on both sides even if I get outplayed because I can appreciate their skill (and learn from my mistakes) despite knowing I just got my butt kicked. If someone doesn't want to invest time into learning how to play a PvP game, that's fine, but their results should reflect that.

    I thought this was obvious, but I guess I have to say it: People don't deserve easy wins against other real people just because a character is wildly overtuned.

    Having a killer that is easy to kill everyone with is actually harmful to a new player's overall experience because their MMR will artificially skyrocket, causing them to get extremely skilled opponents on other less powerful killers if they dare venture out into the world of killers who don't hold your hand while you play. And I haven't even talked about the survivors' experiences of feeling like nothing they do will change the outcome of the game as soon as the match starts.

  • lunaticlifter
    lunaticlifter Member Posts: 435

    So i'll rephrase better. Easier to use for the purpose of playing killer which is to win the game or at least have control during chases. The killer you mentioned get stomped even by average survivors if the killer is not that good. They may be fine at low mmr but that's it. Again my point of view will be downvoted by many, but i'm trying to make in perspective for casual players. The problem is that the evolution of the game led to this. Survivors has always been the power role, so we are not used to have an ''easy killer'' which is strong.

  • ba_tetsuo
    ba_tetsuo Member Posts: 345

    The Krasue has taught me one thing: If nurse released today in her current state, survivors would absolutely lose their minds.

  • AGM
    AGM Member Posts: 858

    SWF is the "power role." Solo queue is where dreams go to die. And yet the vast majority of survivors play alone. What did the vast majority of players do to deserve that lack of agency?

    You need 4 survivors just to start a game. What incentive do they have to play when the outcome was basically decided on the killer's 'Killer Select' screen?

    To be clear: I'm not against strong killers. I'm just against killers that have very little counterplay, and I'm against killers that don't require any skill expression to unlock their potential.

  • cogsturning
    cogsturning Member Posts: 2,215

    Not sure we can agree. What is your definition of casual? Is that mindset or play time? I consider myself casual yet I play everyday, but I don't take the game very seriously, hence a casual approach.

    Killers that are easy to play should have easy counters too. If you want that chill, low stress experience than you need to lose a good amount of your matches and stay in low MMR. There's no scenario where you easily win all the time and never receive challenges or need to improve. And there shouldn't be killlers that skyrocket you out of your MMR skill level.

    Also, why does it sound like killers deserve casual, easy wins but survivors don't? What about those casual survivors? Where's their easy win?

  • lunaticlifter
    lunaticlifter Member Posts: 435

    you don't even need swf for survivor to the be the power role, just 4 good survivors with decent game sense is enough, the problem is that you don't find them often. If you add too many counterplay you kill the killer. But i get your point. sadly this is not a pure pvp game, it's asymmetrical 1 vs 4, so it's fine to have sometimes a killer that requires less skill and has less counterplay considering most of the roster is not that good. if it's overused and people only face this killer, then it becomes a problem. But because of the lack of variety and people complaining. But that should tell you something more about the game.

    if you play everyday you're defintely not a casual and your point is even more understandable.. mmr was a mistake to begin with, but since human nature is competitive this is what we got. we have too many killers that are not good enough, and maybe 5 of them good that require effort to play with.. i used to main og nurse on console on 20 fps with a controller back in 2018, so i know something about that. This game should not be cod or lol, but they moved forward that direction in the past years. For me casual it means you don't play every day, every week or every month constantly. i didn't say killers deserve casuale wins.. i just said survivors have it and always had it much more easier considering the roster and the nature of this game. Maybe krasue do deserve some changes but everytime i see ideas, i see only people trying to literally ''gut her'' so to me it's so obvious the reason behind that

  • cogsturning
    cogsturning Member Posts: 2,215

    I'm a memey survivor and a merciful killer so if the choices are casual or competitive than I'm casual. I think the game should be balanced around casual/mid-MMR players, not sweats, but I also don't think you should never play and then be able to hop on a no-skill killer once a month and mow people down, especially more experienced players. She doesn't need to be obliterated, but she needs to be adjusted. Fine tunings are a necessity.

    If you played 3 games a month as killer you should be satisiafied with 0-2k matches. That's a logical outcome for a game you don't play. If I hopped on CoD right now—as someone who hasn't touched it in an age—I'd expect a 3-16 KDR or something abysmal like that.

  • vol4r
    vol4r Member Posts: 903
    edited October 6

    10k hours player here… krasue is able to 2 tapp me on a pallet that would be cosidered pretty safe.

    We need nerfs to this killer.

    You definitely didn't say she is fine even tho survivors don't have fun, did you?