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Killer Concept: The Corruptor
The Corruptor is a menacing killer, able to heave a great spear at his victims and displace himself to quickly move around the environment. Using his power, Whispers of the Grave, he can efficiently down and pick up survivors. His perks Hex: Draining Touch, Scourge Hook: Phantom Walk, and Ghastly Omen allow him to hinder progress, move sliently, and reveal survivors who are in your way of destruction.
Stats:
4.4 m/s | Tall | 32m Terror Radius
Power: Whispers of the Grave
The Corruptor has access to two different styles of attack, both centered around his spear.
Special Ability: Piercing Shade
Press and hold the power button to charge a spear throw. The throw must be fully charged before it can be launched. Piercing Shade has a minimum throwing distance of 6 meters and a maxiumum of 38 meters. You are locked at a maxiumum look angle of 62º while charging Whispers of the Grave. Pressing the attack button will launch the spear in an arc in the direction you are facing.
Successfully hitting a survivor will impale them with the spear and will instantly put them into the dying state. If the throw is unsuccessful, the spear will stick into the ground, revealing its aura at all times. If the spear hits a vertical surface, it will always fall and stick into the ground. Once the spear is thrown, it must be picked up to be used again in one of the three following ways.
~ Retrieve: Simply walk up to the spear and pick it up.
~ Pick up: Only possible on successful spear attacks. Quickly retrieves the spear and picks up the survivor it is impaled in.
~ Soul Rot: While looking at the spear, press and hold the active ability button to decompose into the ground (2.75 seconds) and reappear at the location of the spear (3.25 seconds). If the spear is impaled into a survivor while using Soul Rot, the survivor and the spear will be picked up. When performing Soul Rot, The Corruptor will corrupt the ground at the location of decomposition and where he re-emerges. This lasts for 12 seconds and reveals survivors within 12 meters by killer instinct for the duration.
Special Ability: Undead Jab
Any attempt to throw a spear before it has been fully charged will instead initiate an Undead Jab. This distance is shown to you when charging Whispers of the Grave. Undead Jab has a range of 2.4 meters and can go above most low obstacles. This attack deals one health state of damage.
Perks (All Tier III):
Hex: Draining Touch - After three health states are taken by any means, this perk choses a dull totem to become a hex and activates for 72 seconds.
~All injured survivors become broken.
~Fully healed survivors will suffer from the hindered status effect for 3 seconds at an interval of every 15 seconds.
~ After 72 seconds, the hex totem extinguishes and the perk deactives.
~ Destroying the totem before it extingushes permentently disables the perk.
Scourge Hook: Phantom Walk - At the start of the Trial, 4 random Hooks are changed into Scourge Hooks:
~ The auras of Scourge Hooks are revealed to you in white.
While a survivor is hooked on a scourage hook, you become Undetecable.
Ghastly Omen - Each time a survivor completes 25 charges of the following actions, their aura is revealed to you for 8 seconds:
~ Generator repairs
~ Healing
~ Cleansing totems
~ Opening chests