So about that "Kicking an ally away from saving you" mechanic...
Was there any talk on bringing this into fruition? I know it's been discussed a LOT, even on Dev Streams, and KINDA getting tired of being farmed right in front of a killer having JUST been hooked. Not blaming the killer, just the jackass that does the unhooking.
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It’d hard from a technical stand point, the unhook animation is really fast, lag or FPS drop would alter it, and it could be used for sandbagging at a crucial moment just like farming.
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It is a problematic mechanic.
For example, I use borrowed time and I want to save the person. What if he kicks me? Instead of both of us getting out, he will cuck me too and result in my demise.
I don't think they will add this mechanic.
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@Khroalthemadbomber said:
Was there any talk on bringing this into fruition? I know it's been discussed a LOT, even on Dev Streams, and KINDA getting tired of being farmed right in front of a killer having JUST been hooked. Not blaming the killer, just the jackass that does the unhooking.It can be used to troll the unhooker, survivors would die on hook regularly etc etc
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