http://dbd.game/killswitch
Twins & Houndmaster Killswitched in Event
I think this is the first killswitch since the new guidelines. Might be wrong there, tho.
Comments
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They said they were going to come back and provide the community with an outline of what their guidelines are for when a killswitch is warranted right? Did they ever circle back around on that? I don't recall seeing anything.
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Oh, I had assumed those were already published somewhere. Maybe they haven’t been changed yet, then?
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Remember, we're in a "health update" lol
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"Until the issue is fixed." Considering the track record for fixing Twins and Houndmaster bugs I'm just going to assume they'll be killswitched for the Halloween event next year too. If we're lucky we might be able to play them in an event again in 2028. Maybe.
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I had hoped this was about Houndmaster's bug that made her 30% slower for no reason, but I guess we're just ignoring that.
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The most buggiest killers in the entire game, every patch twins are buged and houndmaster is currently behind her like the moment she came in DBD (even knight is less buggier than these two but still isnt far from them in terms of bugs because AI works in DBd very well) so Im not surprised these two are killswitched.
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Of course.
Of course my 2 killers that I played the most recently are killswitched.
At least Plague is finally playable so I can use her.
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They have not. Ive been wanting to make a post on it but i lack the motivation. They said it would be within a few weeks yet here we are.
They also said after the community contest winners were announced they would say within a few weeks how they were going to adjust the concepts for the game… yet nothing from that.
Community team seems to have picked up a habit of promising things and not getting around to them.0 -
Skull Merchant should have prioritized delivering the promised rework to users before creating new skins, and there are far too many puzzling elements in the updates accompanying this event.
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