http://dbd.game/killswitch
Shattered Hope suggestion - have it work kind of like Darkness Revealed for totems
I was thinking about ways to maybe buff Shattered Hope to boost its pick rate a bit, and one idea would be to have it work kind of like Darkness Revealed but for totems. So the perk could read something like this:
Shattered Hope (proposed) - You may interact with dull and Hex totems to reveal the auras of all survivors within 15 meters of a totem for 6/7/8 seconds. Additionally, whenever you snuff a Boon Totem, the totem is destroyed instead and the auras of all Survivors inside the Boon Totem range are revealed to you for 6/7/8 seconds.
Mind you I'm picking the range of 15 meters and duration kind of out of the air for this example, but by fine tuning those numbers you could have a perk that might see some play because, even in a match with no Boons at all, the auras it could generate could be potentially useful. (And in a match that actually has Boons, it would still retain its original function as well.)
Ideally you'd want to set the aura range and duration to be "good enough" that a killer would think they got at least some value out of the perk without Boons in the match, and then if there were Boons in the match the perk would turn out to be a pretty decent choice. I don't think you'd want the aura to be TOO strong, though, to the point that the perk became a top 5 picked perk, for example, because if that happened it would negatively impact Boons which already only appear in about 1/4 matches or so based on Nightlight data, for example.
Comments
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Personally, I had the idea of allowing Shattered Hope to break a dull totem and activate its aura reading once during the match (Maybe earning a second use of this somehow, like hooking all survivors once) in boon radius around that totem. It'd also allow it to synergise with Pentimento.
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