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Possible New Killer Idea

steelmenace
steelmenace Member Posts: 1

Possible new killer idea, let me know what you think or feel about this.

“The Raptor”

Real Name: Specimen IX
Origin: An experimental hybrid recovered from a secret facility — engineered for intelligence and obedience, but something went wrong.

Killer Type: Stealth / Ambush / Mobility

Speed: 4.6 m/s (standard)

Terror Radius: 24m (reduced due to its low growl rather than heartbeat)

Height: Medium

🎯 Power – “Pack Instinct”

The Raptor uses a primal connection to its pack to hunt in coordination.

Abilities:

  1. Echo Clones
    • Press the Active Ability Button to summon up to two Raptor echoes — spectral packmates that mimic your movement for 10 seconds.
    • Clones move in a slightly delayed path of your last 5 seconds of motion.
    • Survivors can hear snarls when close to an echo but can’t tell which is real until they attack (illusions vanish on hit).
    • If a survivor vaults, the nearest echo pounces over it too, adding confusion and pressure.
  2. Silent Stalk
    • Hold the Power Button to crouch low and silence your footsteps (similar to Ghost Face).
    • While crouched, you leave no scratch marks for 6 seconds after uncrouching.
    • Ambushing a survivor from Silent Stalk grants a brief lunge boost and Deep Wound if successful.
  3. Blood Trail Scent
    • Injured survivors emit a glowing red mist visible to The Raptor for 4 seconds longer than normal.
    • This encourages hit-and-run style play.

💀 Special Ability – “Pack Hunt” (Cooldown: 90s)

Activate to summon two spectral raptors that spread out and sweep the area around the nearest generators for 15 seconds.

  • Survivors within 16m of an echo are revealed with Killer Instinct.
  • If a clone reaches a survivor, it screeches — stunning them for 1 second and marking their location.
  • Great for area denial and tracking multiple survivors mid-match.

🧩 Perks

1. Feeding Frenzy

When two or more survivors are injured, you gain 5% haste for 10 seconds after each successful hit.
(Stacks up to 15% — “The scent of blood drives you wild.”)

2. Territorial Roar

After hooking a survivor, all vaults and pallets within 16m are blocked for 10 seconds.
(Perfect for holding choke points and creating pressure.)

3. Pack Coordination

When you damage a generator, the aura of the most recently injured survivor is revealed for 5 seconds.
(“You can smell who bled here.”)

🎨 Map Idea: The Abandoned Containment Site

A ruined jungle enclosure overgrown with vines and reinforced fencing, with spotlights flickering, and echoing growls in the distance. Think Jurassic Park meets Red Forest.

🪓 Gameplay Fantasy:

You’re not brute-forcing like the Oni or charging like Hillbilly — you’re a fast, precise predator.
Your strength comes from confusion, silent mobility, and split-second ambushes.
Survivors will constantly ask, “Was that the real one?”

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