Elden Ring Killer Concept
The Killer: The Omen (Mohg The Lord Of Blood)
A Demigod, Mohg will never stop his crusade to birth a dynasty of blood……
The Omens Perks are Shardbearer, Hex Crimson Legacy, and Scourge Hook Scarlet Prophecy.
Killers Height: Tall (Height will be shortened for gameplay purposes, will be as tall as Nemesis.)
Killer Weapon: Sacred Spear
Terror Radius: 40 Meters
Movement Speed: 4.6 Meters
Menu Animation: When Mohg is selected a pool of blood will appear from the ground only for Mohg to emerge from it and spout out some voice lines.
Killer Power: Lord Of Blood
Mohg gets stronger as he inflicts wounds on the survivors feeding his magic and unlocking a powerful attack.
When Mohg injures a survivor a bar begins to fill slowly, The bar takes 80 seconds to fill and gets faster the more survivors are injured. Once all survivors are healed the bar stops filling.
1 survivor injured- bar begins to fill normally
2 survivors injured- bar fills faster by 5%
3 Survivors Injured- Bar fills faster by 10%
4 Survivors Injured- Bar fills faster by 15%
When the bar is filled the spear begins to radiate red runes and a map wide sound effect of Mohg laughing plays.
Special Ability: Nihil
Pressing the active ability button has Mohg lifts his spear into the air and runes light the surrounding area in a blood red light. Mohg can then look at a area of his choosing and mark it, he can do this 3 times. Once he is done marking the area, Mohg stands still, lifts his spear into the air and the areas he marked explodes in a bright blood red explosion. The explosion radius is ten meters wide and anyone caught in it will be instantly be put into the dying state. When this is happening Mohg will shout the word Nihil 3 times, once the 3rd marked area explodes the runes on the spear goes away and the bar resets. Any dropped pallet caught in the explosion will instantly break, any window caught in the explosion will be blocked for 15 seconds, and any generator caught in the blast will be regressed by 15%.
Secondary ability: Blood Pools
Around the map there are giant pools of blood, Mohg can teleport to these pools of blood afterwords he cannot teleport for 20 seconds.
Survivors can disable the blood pool like how they would get rid of a Demogorgon portal, it takes 10 seconds to disable a blood pool and it is disabled for 30 seconds.
Perk 1: Shardbearer ( Since your birth you have marked for a greater purpose.)
When 2 or more survivors are injured, gain a 5% haste effect, this effect lasts until 2 or more survivors are healed.
Perk 2 Hex Crimson Legacy: (Your dynasty will be birthed…. through blood and carnage.)
When you injure a survivor for the first time, a dull totem lights and becomes a hex totem and Crimson Legacy activates. When a injured survivor starts repairs on a generator their aura is revealed until they stop repairing the gen. Once the lit totem is cleansed Crimson Legacy deactivates.
Perk 3 Scourge Hook Scarlet Prophecy: ( The Formless Mother has shown you the way… now you must pave it.)
When you hook a survivor on a scourge hook, all uninjured survivors scream and are inflicted with blindness for 20 seconds.
Very Rare Addons
-Iridescent Great Rune: (A Great Rune created by the fog itself, its power is theorized to have no equal in the realm.)
When you teleport to a blood pool, all other blood pools explode. They will become inactive for 30 seconds after the teleport.
-Mohg's Shackle: (A shackle that was used to keep Mohg trapped underneath the royal capital for most of his life…… it fills the Lord of Blood with rage everytime he gazes upon it.)
When Nihil is ready, you can mark 6 areas but at the cost of the explosions dealing a health state instead of instantly being put in the dying state.

