Pallet Density Changes Are Bad | Too Weak & Too Dense
This is not what we had in mind when this change was said to be getting nerfed.
What I don't understand is that you guys addressed the problem of loops being too easily chained together on the community stream, so what does the distance between loops have to do with filler sizes? A lot of fillers had already been decreased in loop length when 9.2.0 first dropped, and they were relatively balanced the way they were, but to compensate when compensation wasn't needed, more fillers were added. Now we have a bunch of useless pallets, that can still easily be chained into another loop if you manage to win 50s. You guys need to completely revert the Pallet Density Update at this point.
Again, reminding you guys that no one asked for these changes. More pallets were not needed on any maps. Maps like Forgotten Ruins or Rancid Abattoir would benefit a lot more from a size increase in general than just densely packing pallets to the point looping just takes no skill. Stop removing skill expression from the game.
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One correction about winning 50's. This isn't a 50/50, it's 80/20 killer sided.
Devs sabotaging their own game.
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