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houndmaster

devs seem to have fixed most of houndmaster's glaring bugs. surprisingly i haven't had the bug where she becomes slower than survivors. the game seems to forbid that from happening by giving her the normal ms back shortly after (if it triggers). it seems to have a more consistent line while launching. sometimes the dog stands still or does some strange stuff but it is still generally consistent and usable in my experience. if i had to compare it, it would be like wesker's dash having random seizures, not unplayable just annoying, and i think the player aim also matters in how often these happen.

if you were waiting to play the houndmaster, then she looks good to go now…

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