Kill Switch update: We have temporarily Kill Switched the Forgotten Ruins Map due to an issue that causes players to become stuck in place. The Map will remain out of rotation until this is resolved.

http://dbd.game/killswitch

Can assets and name be changed in Haddonfield map?

Would hate to loose the map but the map also feels like it could be tweaked in ways where we can still keep the map but just have it renamed to something and any licensed assets removed from the map.

otherwise time that was spent changing pallet density on that map was for no reason as its going to be removed with license.

Comments

  • random1543
    random1543 Member Posts: 337

    Was hoping they could remove licensed stuff from map and make generic.

    One thing that should be done at least let people who brought DLC use the map in customs.

  • Rodakowski
    Rodakowski Member Posts: 4
    edited January 8

    Current haddonfield doesn't really give haddonfield vibes anymore, it's barely suburban neighbourhood thanks to such a small size, and only 4 houses now. If you asked me that in 2021 when they removed old one, i would say 100% i do miss that suburban blue lightning flickering street that felt like neighbourhood, multiple houses, unique loops, but current one? Seriously? I mean, of course there are different opinions, but i can't get it how can anyone actually miss it

  • Abbzy
    Abbzy Member Posts: 2,358

    The old one had only good vibes but balanced wise it was hell to deal with as killer because everything there was build to waste your time only the aspects of the map were worth it.

    The current is not as nice by desing but its not that pain anymore.

    If the devs could keep the map than they would keep it in the game but as with stranger things i dont think it will stay even for people that had bought the halloween dlc or characters and only option to keep in the game is to redoit as new map with simular desing but that wont happen (like some street map but it would look way different than haddonfiel).

  • Massquwatt
    Massquwatt Member Posts: 614

    I'd rather we keep haddonfield in some form regardless of balancing, just for variety sake. We don't need less maps in this game.

  • ArkInk
    ArkInk Member Posts: 1,068

    It wouldn't be right to change Haddonfield to a generic variant imo

    Michael and Laurie are still going to be in the game, so there'd just be a map not related to them or anyone else randomly on the roster.

    It's the realm where every night is Halloween night. I'd rather not have it at all than lose that.