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Bring Back Distortion

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Comments

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 532
    edited January 7

    @Firellius

    Most players run BBQ with Lethal. Thats why it is up there.

    So I will kindly ask. What build would be okay for you to go against.

  • Defnotmeghead
    Defnotmeghead Member Posts: 320

    Honestly, they should add the revealed mechanic to survivors once they've been hooked once. It would also help detect cheaters. I've had to actually inspect a few maps before sending a report through for wallhacking once, because they changed the location of some lockers, causing me to be revealed in a spot where I was certain I would be safe from aura's and it REALLY felt like they were cheating and hiding it with perks.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 532

    Or they should give Survivors the token that their Aura is being red like they got it in 2v8 althroug… most people don´t use this information at all.

  • kaneyboy
    kaneyboy Member Posts: 356

    honestly just nerf Aura. Buffing distortion just creates games where you get tunnelled if you’re the one not running it, old school dbd had less aura and was better for it. Killer gets spoon fed now.

  • Leon_van_Straken
    Leon_van_Straken Member Posts: 532

    As I said earlier… if you nerf Aura Killers will tend to more Gen Regression and if you belive me or not more to tunneling. Since they know as soon as the unhook sound appears that two survivors are at the hook.

  • jesterkind
    jesterkind Member Posts: 9,608

    I have to say, whenever I see these comparisons pop up it feels a lot like the only "older" aura perk being considered here is BBQ, not the others.

    BBQ, sure, had a minimum range and clear + effective counterplay, but that's not really true of other older aura perks. A Nurse's Calling lit you up right next to the killer and did not have particularly clear counterplay (if you knew it was in play you could play around it, but not to the same degree as BBQ + there was no way of really knowing), same thing with I'm All Ears.
    Even Retribution used in hex builds has been just distance-agnostic aura with no real counterplay this whole time. Gearhead too, more likely to reveal you further away but there's never been counterplay to it even when it was bad.

    I also feel that "newer" perks are largely being only represented by Nowhere To Hide here, which is certainly overtuned and not restricted enough - there's no excuse for it still following the killer instead of being based around the generator - but I don't know that's true of most others.

    Looking at some other newer aura perks, we have a very clear comparison in Friends Til The End and Alien Instinct, both of which have the same trigger and thus the same counterplay as BBQ and that are also restricted by only revealing one survivor at a time.
    Lethal Pursuer trades the more normal guard-rails for being single-use, Darkness Revealed has awkward spacing and a cooldown to gate it, and frankly isn't good at the same time, Floods of Rage is very similar to Retribution in being a burst of mapwide aura reading on a reliable trigger in exchange for a low duration, Face The Darkness requires survivors to be outside your terror radius and is a Hex so it can be disabled, Awakened Awareness requires you to be carrying someone so your ability to act on the information is restricted…

    These perks all have the same kinds of guard rails as older perks did. The issue with Nowhere To Hide is that it is lacking proper restrictions to dictate its use, not that newer aura perks have fewer guard rails than older ones.
    If anything, more newer perks than older ones have tells and giveaways to play around. The only real power creep of any kind with aura reading is just numerical, there are proportionally more newer ones than older ones- the design philosophy hasn't really changed.

  • Firellius
    Firellius Member Posts: 5,485

    You say that as if I have personally agitated against these builds.

    You can run any build you want, so long as it is decently implemented and fairly balanced. New aura reading is not. If you want to keep them as broken as they are, that's fine, but then Distortion needs to be up to the task of levelling the playing field again.

    You don't get to keep the nonsense on your side but then get mad when the opposing side gets a counter to it.

    And if you want to argue that Distortion shouldn't exist, that's fine too, but then aura reading will need significant nerfs to be brought back in line. It is ridiculous to nerf survivor perks for the explicit reason that killer perks are proving too effective.

    A Nurse's Calling lit you up right next to the killer and did not have particularly clear counterplay

    While Nurse's Calling is indeed a solid pick for a less restricted older perk, it is still contingent on a survivor action, which made it a bit more niche, and gave survivors control.

    same thing with I'm All Ears.

    I do realise that I should be a bit clearer, because I'm All Ears fulfils an entirely different function. Nurse's Calling, BBQ & Chili and all the rest are perks that help you locate survivors so you can start a chase with them. I'm All Ears is wallhacks during a chase, it is not used to locate survivors.

    Retribution

    Again, contingent on a survivor action, giving the survivor control. This is probably the closest thing to new aura reading, but then, Retribution is a hex. Which shows how heavily the ability to reveal aura with such little restriction used to weigh.

    Gearhead

    Same thing as Retribution, contingent on a survivor action, can't hit a hiding survivor.

    And that's the specific thing: If a survivor is crouching in a corner somewhere, trying to stay out of sight while the killer stalks nearby, the only two of these perks and BBQ that could hit you are Nurse's Calling (Only if you're healing) and Retribution, which is a hex.

    I'm All Ears can't hit you, Gearhead can't hit you, Nurse's Calling can only hit you if you're healing up, and at that point, the noises would give you up too.

    You absolutely can hide from I'm All Ears and Gearhead and Nurse's Calling and BBQ.

    You cannot hide from NTH, or Ultimate Weapon, or Friends 'til the End, or Darkness Revealed, or Weave Attunement, or Floods of Rage, or any of the other options. The only one of the old perks that did not allow you to hide from it is Retribution, and that one was then considered so strong that it had to become a hex to compensate.

    But right now, it is assumed that the killer can just see your aura 24/7, and, evidently, that there should be an expectation that they will. That's why the aura-tunnelling blame was shifted from killer perks giving way too much intel to Distortion blocking it.

    It's a paradigm shift. It's power-creeped so bad that the game's fundamental perception has changed.

    I'm not okay with that. Either Distortion needs to make a comeback, or the aura reading needs to be curbed. Hiding should be an option.

  • Defnotmeghead
    Defnotmeghead Member Posts: 320

    Oh yeah, that is the "revealed mechanic" I was talking about. But it would be too strong if done from the start. Hence why "once they have been hooked". I also generally feel like aura perks, especially killer ones, do need cooldowns on their aura triggers. And have their aura reads being bound to location rather than to the killer (I loved Nowhere to Hide originally, because it only revealed aura's surrounding the gen, I dont know why they didnt keep that).

  • jesterkind
    jesterkind Member Posts: 9,608

    I'm really not sure that's all that much of a relevant distinction here.

    Assuming we're talking about the survivor crouching near the killer, and not just in a corner of the map somewhere, the only things they're really at risk from here are NTH (which if it's appropriately nerfed is the dedicated pick for this exact purpose), Darkness Revealed (which may become a problem if that perk ever becomes good; I could see a world where it's fairly changed to have much better numbers but only affect lockers other than the one you opened or something), and maybe Floods of Rage in the same general way they'd have been at risk from Retribution from sheer bad luck in timing.

    You can hide from FTTE for the same reasons you can hide from BBQ, you can hide from Weave Attunement because you always know when it's affecting you (altho I will agree that perk's design is frustrating), and you can hide from most of the other auras we've both generally not mentioned. They have specific triggers, only two of them are on demand and one of those two sucks.

    This is also only looking at that very specific kind of stealth gameplay, and stealth gameplay is already a specific subset of playstyles. Not to say it shouldn't be an option - it should and still is - but that anyone who isn't specifically trying to crouch near the killer was always going to be revealed by any era's aura perks, which I do feel is relevant.
    After all, Gearhead and Retribution may be survivor actions but that doesn't mean the team actually has control. You have to do generators, and in a hex build you have to go cleanse Devour or what have you, that means you're going to be revealed even if you're trying to play stealthy overall.

    Even speaking to stealth playstyles, too- it should be possible, but legitimate parts of the game will have answers. One or two dedicated "catch the person crouching near me" perks isn't inherently a problem, it's only an issue now because NTH is capable of doing way more than just that.
    Auras should have answers too, of course, and while they do have answers right now I do feel it's not enough. Distortion, Off The Record, Shadow Step, Object of Obsession, and now Eleven's new perk We See You are all good in their own way but there's room for more variation in answering auras I think, especially since most of those are fairly specific in which auras they specialise against. Not a giant problem but more of an open design space.

  • Mr_K
    Mr_K Member Posts: 10,354

    I didn't have any issues with the old version. Maybe it was the issue with hiding and not doing anything on purpose that caused the changed. In which case their are better ways in solving that issue.

  • Sp00kyb0b
    Sp00kyb0b Member Posts: 10
    edited January 7

    They still are, the rats just found other ways….. as like 500 people predicted here, but no one from bhvr cared..

    that being said, its still not too bad if you take chases.

  • 100PercentBPMain
    100PercentBPMain Member Posts: 2,842

    for fans of distortion, Eleven is gonna be super popular ain't she? if I'm reading it right, she has an elusive effect when she's using her aura reads? are we back, bois?

  • HPhoenix
    HPhoenix Member Posts: 701

    As someone that still uses Distortion along with two chase perks, it's fine where it is.

    You COULD bring back 3 tokens but gaining it back will be the same way or start with 2 tokens rather than 1.

    The way I use Distortion is it tells me which killer perk he has. If Lethal eats a stack at the beginning of the trial, it tells me that the killer might have one or two aura reading perks.