Dear Survivors....
Feel free to list things that survivors do that annoy you, seem completely illogical, or mark the survivor as willfully obtuse. Survivor and killer mains are both free to comment. Some of mine:
Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.
Running Kindred and having my fellow survivors continue working on their gens until I go into struggle, or worse yet: using Kindred to find each other and have a healing party in the corner of the map.
Running straight to the killer shack and immediately throwing down the demigod pallet there instead of looping the mask off CamperFace for 50 gens.
Unhooking a survivor (cough Nea or Jake cough) with We'll Make It and the killer nowhere in sight, only to have them kite me halfway around the map before they let me heal them.
Being picked up 2 inches from the hook, only to have an Ace Hole body block so that I can wiggle uselessly for another 2 seconds and then get hooked anyway.
As a killer:
Survivors who respond to Blood Warden spikes going up by hiding behind the pillars INSIDE the exit gate. Umm, Quentin, I can still see you, girlfriend.
Survivors who pick up their item again after being Franklin'd. Dear survivors: you're going down AND your item is gone again.
Survivors who think they can mindgame an ambushing Pig around an unsafe pallet.
Comments
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@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
- Running Kindred and having my fellow survivors continue working on their gens until I go into struggle, or worse yet: using Kindred to find each other and have a healing party in the corner of the map.
Also not a bad thing (second part about healing). Kindred is to help the team, and if the team needs to heal this helps them find each other. It is a bit lame they would let you hang to second stage though.
- Unhooking a survivor (cough Nea or Jake cough) with We'll Make It and the killer nowhere in sight, only to have them kite me halfway around the map before they let me heal them.
Just leave them. It's a waste of your time to do this. If they don't want to stay for the heal they are on their own. Not your problem.
- Survivors who respond to Blood Warden spikes going up by hiding behind the pillars INSIDE the exit gate. Umm, Quentin, I can still see you, girlfriend.
I mean this is good for you as killer though? Also I'm pretty sure this is because most survivors don't realize their aura is revealed with BW, as most survivors don't play killer let around read the killer's perk cards.
Just making some points here.
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Something I see survivors do a lot is get hit and then run into 3 different walls while i'm still recovering from the hit.
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Running towards a hooked survivor with the killer in chase behind them.
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@Kamikaze_Rose said:
Feel free to list things that survivors do that annoy you, seem completely illogical, or mark the survivor as willfully obtuse. Survivor and killer mains are both free to comment. Some of mine:- Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.
Hah I've done that - but I'll stick around if I know the killer is busy elsewhere.
- Running Kindred and having my fellow survivors continue working on their gens until I go into struggle, or worse yet: using Kindred to find each other and have a healing party in the corner of the map.
But hey, you're still being useful while on the hook!
- Running straight to the killer shack and immediately throwing down the demigod pallet there instead of looping the mask off CamperFace for 50 gens.
Not everyone is a looper, but yeah I only throw that if I know I'll get hit and downed otherwise, especially if it's the basement. Always always always, do whatever you can to keep from getting hooked in the basement.
- Unhooking a survivor (cough Nea or Jake cough) with We'll Make It and the killer nowhere in sight, only to have them kite me halfway around the map before they let me heal them.
Yeah this annoys me and when they kite me to a lantern they want to pick up. At that point (or if they kite me near an interesting gen to do) I give them a big FU and move on to something else.
- Being picked up 2 inches from the hook, only to have an Ace Hole body block so that I can wiggle uselessly for another 2 seconds and then get hooked anyway.
And they probably have WGLF which is a terrible perk promoting bad plays. I've had not one but two people get themselves injured when I'm obviously not going to have time to wiggle free.
As a killer:
- Survivors who respond to Blood Warden spikes going up by hiding behind the pillars INSIDE the exit gate. Umm, Quentin, I can still see you, girlfriend.
A lot of rock head survivors I come across don't even know basic BBQ/Chill countermeasures, so I doubt they would know how blood warden works.
- Survivors who pick up their item again after being Franklin'd. Dear survivors: you're going down AND your item is gone again.
There's only one cure for stupid, sacrifice them.
- Survivors who think they can mindgame an ambushing Pig around an unsafe pallet.
I usually end this mind game...by running the hell out of there in the opposite direction. Often gets me to somewhere safer.
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@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
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Sometimes I see survivors (especially Claudettes), stop in a chase and crouch in a corner and stare at a wall, and I just don't get it. Do they think I can't see them, or....??
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@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
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I'm a lot more angry at people who DON'T stay on the gen after blowing it up. If the killer is coming, he is probably going to see you running anyway, and if he is not - well done, you're wondering aimlessly and wasting precious time. If he is coming and you're on a gen, then you start running and looping, and if he is not - do gen.
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@Kamikaze_Rose said:
@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
That's probably because they weren't actually paying attention or they didn't have an escape plan if you showed up.
I always look for the closest window or pallet and make a B-line there if I see the killer.
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As survivor: When I am working on a gen and someone fast vaults a window close to me.
As killer: When I get stunned and they point at me or wait for me to break the pallet and blind me mid animation
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@thesuicidefox said:
@Kamikaze_Rose said:
@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
That's probably because they weren't actually paying attention or they didn't have an escape plan if you showed up.
I always look for the closest window or pallet and make a B-line there if I see the killer.
I main Pig when I'm playing killer, so they usually don't see. That's why I said it's not worth the risk. Can't count how many survivors I've literally pulled off gens after they've continued repairing.
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On 1, they are in the right. The killer is not necessarily going to go to that gen. I keep tabs on my teams condition. If someone is injured, I know most likely the killer is busy and he's not gonna leave an injured surrv to check a gen.0
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@Kamikaze_Rose said:
@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
Well with spirit if she has those quiet add on is a pain and the Pig I usually see coming a mile away, or I hear her breathing (she's very loud like Myers). Basic rule if it is too quiet out there and I blow a gen, I better move out of the area for a bit to let it cool down since the killer is probably in seek mode.
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I never understood why people hide behind the Piller at the exit when blood warden get activated. Like u start hiding when u see those spike or get to another loop before I get u.0
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Only thing that annoy me when I'm survivor is when another survivor bring the killer toward me when I'm almost done healing. As killer it when someone uses a ds/instant heal before they get the 1st hook. Like I would have use it on my second hook not the 1st.0
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@perotx said:
I'm a lot more angry at people who DON'T stay on the gen after blowing it up. If the killer is coming, he is probably going to see you running anyway, and if he is not - well done, you're wondering aimlessly and wasting precious time. If he is coming and you're on a gen, then you start running and looping, and if he is not - do gen.Killer is on dialup from a tin shack in Romania lagging the krap out of match doesn't help this.
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@Kamikaze_Rose said:
@thesuicidefox said:
@Kamikaze_Rose said:
@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
That's probably because they weren't actually paying attention or they didn't have an escape plan if you showed up.
I always look for the closest window or pallet and make a B-line there if I see the killer.
I main Pig when I'm playing killer, so they usually don't see. That's why I said it's not worth the risk. Can't count how many survivors I've literally pulled off gens after they've continued repairing.
I can count on 1 hand in +1500 hours how many times I've been grabbed off a gen by a Pig or Myers. You can hear them breathing. Prayer Bead Spirit I've been grabbed more, but only because I didn't know she had PB. Once I know I've never been grabbed.
Again most survivors don't have good awareness which is why you get them.
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@perotx said:
I'm a lot more angry at people who DON'T stay on the gen after blowing it up. If the killer is coming, he is probably going to see you running anyway, and if he is not - well done, you're wondering aimlessly and wasting precious time. If he is coming and you're on a gen, then you start running and looping, and if he is not - do gen.I've also had games where 2 or 3 people were on a gen, it blows up, and as the killer approaches he sees 1 or 2 people run away. Since he saw them I was never caught still working on the gen.
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@Kamikaze_Rose said:
@thesuicidefox said:
@Kamikaze_Rose said:
@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
That's probably because they weren't actually paying attention or they didn't have an escape plan if you showed up.
I always look for the closest window or pallet and make a B-line there if I see the killer.
I main Pig when I'm playing killer, so they usually don't see. That's why I said it's not worth the risk. Can't count how many survivors I've literally pulled off gens after they've continued repairing.
^ /Cries endlessly for killer buffs and Survivor nerfs and gets them patch after patch (because Dev-Killer hand-holding)
^ /Brags about how easy their crutchfest is?
Hmmm.
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@e8Lattice said:
@Kamikaze_Rose said:
@thesuicidefox said:
@Kamikaze_Rose said:
@Science_Guy said:
@thesuicidefox said:
@Kamikaze_Rose said:
1. Blowing up a gen at the beginning of the match and continuing to work on that same gen. Newsflash, Nea: the killer is DEFINITELY coming.This isn't always true. If the killer is chasing someone else they won't bother to come over to your gen. It's actually more important you keep working on the gen and just run when you see/hear the killer, otherwise you waste time hiding pointlessly.
I agree, running before the killer is in sight/terror radius is silly. A good player should stay on the gen.
When I play killer, I've caught so many survivors this way, so I think it depends. As a survivor, I always leave. Not worth the risk, especially if it's Spirit or Pig.
That's probably because they weren't actually paying attention or they didn't have an escape plan if you showed up.
I always look for the closest window or pallet and make a B-line there if I see the killer.
I main Pig when I'm playing killer, so they usually don't see. That's why I said it's not worth the risk. Can't count how many survivors I've literally pulled off gens after they've continued repairing.
^ /Cries endlessly for killer buffs and Survivor nerfs and gets them patch after patch (because Dev-Killer hand-holding)
^ /Brags about how easy their crutchfest is?
Hmmm.
Please refer to the post(s) where I "cried endlessly" for killer buffs and survivor nerfs. If you're referring to other killer mains, then I suggest you address them personally instead of bringing it to me. And Pig's crouch is a crutch now, apparently.
Post edited by Kamikaze_Rose on0 -
AS SURVIVOR
I hate it when I unhook someone or find someone injured and they refuse to let me heal them, insted they heal themselves with Self-Care which is ######### slower than me healing you. I get that I can do a Gen while you waste your own time but that's not valauable for the team.
I hate it when I get hooked and almost but mostly I just die because no one comes to get me, or someone does come to get me but are extremely slow because they don't want to waste their precious Sprint Burst. ######### is a good reason to use Sprint Burst if not to make a save halfway across the map?!
I really hate being abandoned to die when I did most of the Gens and got Ruin, thanks everyone you f#cking suck.
AS KILLER
This isn't really a complaint but you guys need to get better as distracting. If it's obvious you're distracting me then I won't pay attention to you, all your friends will die while you watch laying on the floor bleeding out.
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