Changes to Blindness for soloq
I think the blindness status effect should be reworked as it only punishes solo q.
SWF versing a blindness build : "I'm on hook near shack".
I would change so it does not effect hooked survivors.
Comments
-
But I’ve been told that SWF on comms provides no advantage whatsoever
2 -
Yeah like coms in csgo, what do you think does team that shares their info on enemy, their actions or plans strategies have advantage against team that is just full of randoms that doesnt comunicate and play solo? I think its pretty easy question with easy and clear answer.
Just imagine you will find killers totem but he hooks you and your teammates are looking for it, in soloq that totem would be safe for some time but against swf just one needs to see it so other three will know it too and that totem is doomed right there so swf has many advantages that even many survivor info perks cant match and for many things you can do on coms there arent even perks for that and probably wont even exist (like cooperating and calling things up).
-1
