Crows in Gideon Meatplant shouldn't be disturbed by the killer on the floor below
I had a chance to play on The Game with Spies from the Shadows and I could confirm that crows are scared by the killer even if they are on the top floor and the killer on the lower one.
I can't tell how many times it got me confused making me think a survivor was just above my head, I think it should be changed accordingly especially if more maps like The Game are planned.
Comments
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That is incredibly annoying and should be changed.
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The game is coded in a terrible way.
There is no difference in floors, thats why the grass over the basement moves when someone walks in the basement etc2 -
Yes
just like the terror radius is the same in every floor
The game has been coded in a x-y plane and the devs neglected the z-axis, guess they never intended to have multiple floors in the beginning and have never changed that
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Master said:
Yes
just like the terror radius is the same in every floor
The game has been coded in a x-y plane and the devs neglected the z-axis, guess they never intended to have multiple floors in the beginning and have never changed that
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@Master said:
Yes
just like the terror radius is the same in every floor
The game has been coded in a x-y plane and the devs neglected the z-axis, guess they never intended to have multiple floors in the beginning and have never changed that
Which is why Doctor's love Gideons because it goes in all directions in a sphere above and below, if they'd fix the issue it'd fix his as well.
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ive had these annoying birds on the first floor stop my gen patrol multiple times now, just because they flew away when i walked underneath them and i thought it was a survivor setting them off.
that rly needs to be fixed.
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Tbh I don't remember when I saw the crow on this map
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