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Chapter Concept: Going Postal

TotesRider
TotesRider Member Posts: 24

Because i've been replaying alot of Postal 2 lately.

New Killer: The Dude (Psychopath)

New Survivor: The Dude (Just an #########)

New Map: Paradise Mall. A mostly indoor map featuring an empty depressing mall. Rated 9/10 by former Child Actors! Also there's plenty of fun easter eggs like Cat Silencers, Krotchy Dolls and Champ running around to jump scare survivors.

The Dude

A misanthropic pariah in the misanthropic town of Paradise Arizona. The Dude lived a simple life in his ######### trailer in some dude's backyard. Everyday was filled with mundane tasks like getting milk from the Lucky Ganesh, going to Confession, picking up his first and last paycheck from work. Though inside of him was a strange darkness. One that kept screaming at him to go insane. Let go of all inhibition. Go, as the kids say, Postal.

However while at the Paradise mall to get a meet former child actor [REDACTED], a massive police raid was executed in the mall and for a moment, The Dude gave in to those voices. At first just to survive the massive gun fight… but eventually reveled in the chaos and bloodshed.
Until some dipshit shot him in the head. As he laid in a pool of his own blood, he felt a strange cold fog surround him taking him somewhere… hopefully not as ######### as Paradise. But something was wrong. He felt split. One moment he was at a campfire with a bunch of strangers… then the next he was hunting them down in some sick game.

"The ######### is going to be really mad when I get home…"

Killer Power

Going Postal: The entity has gifted The Dude with all sorts of tools to get the job done. The Dude is able to swap between several weapons to change his basic attack and inflict status effects. Though he has a special fourth weapon

Shovel: The Dude's basic weapon. It has a slightly slower attack cooldown but increased range.

Machete: "Gee this will be real awkward when they bring that one guy here." Despite it's shorter range, it has a much faster attack cooldown and can be thrown like a ranged weapon.

Molotov: When equipped, the Dude can throw bottles to engulf survivors in fire that will slowly bring them down to the broken status effect. He can also throw these at breakable walls and dropped pallets to break them after a period of time. After throwing three bottles, the Dude will equip his shovel and Molotov will be on a cooldown.

Gun: "Here I am trying to enjoy my 2nd amendment rights, and you people have to freak out on me." After a period of time, the Dude can equip an AR-15 with four rounds of ammunition. Each bullet will instantly down a survivor however after one survivor is downed the weapon will go into cooldown. Also if each bullet is spent the weapon will go into a longer cooldown.

Perks

SadoMasochism: "I'm the god damn gimp?!" (As Killer) Whenever a survivor is inflicted with a status effect, gain 10% haste for 10 seconds. (as Survivor) recover from certain status effects 10% faster. (Mangled, Hemorrhage, hinder, etc)

No Regerts: (As Killer) whenever you become stunned or blinded, gain a token. At four tokens the next time you get stunned or blinded while carrying a survivor, you won't drop them. (As Survivor) While running alongside another survivor, you drop pallets and vault windows 15% faster. This bonus is increased when a fellow survivor is being chased by the killer within 20 meters of you.

Petition: "Sign my Petition Dammit" (As Killer) Each time you hooks a survivor for the first time, this perk gets a charge. At four charges, damaging generators will reduce their current progress by an extra 15%. This perk deactivates when a Survivor dies. (As Survivor) Each time you successfully unhook a survivor, gain a token up to 4. While healing a survivor, press the action button to automatically give 5% health per token.