What killer do you think needs an addon rework?
You can choose as many killers as you want but prioritize it who really needs a addon rework right away.
My opinion is
- Nemesis
- Demogorgon
- Unknown
Comments
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not really a high priority but i want billy to get one. Just tired of seeing and watching streamers only use doom + boots everytime especially with overdrive in play.
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Slinger he's has only like 3 good addons
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- Fog Vials
but on a more serious note I'd love Nemesis to get an addon rework to give him more ways to play.
1 - Fog Vials
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Sadako, bloody finger and remote control are one of her best add-ons
The rest are alright/mediocre/straight up trash from all of her add-on variety,
She deserves to get an add-on pass and some buffs from her kit
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Demo. His best add ons are brown.
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Dredge. There are only 3 add-ons I'll use.
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i would like addons that can change the zombies into different enemy type with their own abilities (Cerberus, licker, crimsonhead, maybe Ganados/Majani?)
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demo
onyro
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Id say nemisis, dracula's iris and cube of zoe could use reworks, and maybe chucky, as i prettymuch just like his iri medalion addon and everything else is meh
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Doctor not because i think his addons are bad, its because i feel like one of his rarest addons basically be all the others addons merged into one is kinda lazy. Why bother using this and this when i can just slap on Iri king and call it a day because its just like 5 addons in one. I know there isnt much you can do with doctor and idk how you would change Iri King to do anything else but i just feel like this one addon kinda just invalidates alot of his other addons.
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Demo is probably first.
Then Nemesis, Unknown, Twins, and maybe Artist.
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Nurse and Blight. Blight needs less power and more gimmicks, while Nurse needs some add-ons that actually do something beyond looking pretty on the HUD. I don't see an issue with stronger Nurse add-ons if they come with a downside. Faster Blink recharge could have the downside of longer fatigue, for example. Hell, an Iridescent that removes the cooldown entirely for a set 4-5 second fatigue would be great.
I also wanna see more creativity with Nurse. Add-ons don't have to be straight buffs, they can also change the kit and make it different. For Nurse's other iridescent, she should have three Blinks that go a set 11 meters. The Blinks would be much faster, but you wouldn't be able to control where you end up. Basically, you get Tracer Nurse that allows for more mindgames without really changing her overall power level.
I do think every killer could use addon changes though, I don't actually like very many of them
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Hands down, Skull Merchant.
Most of her addons no longer synergize with her power since shes gone through the last 3-4 reworks/nerfs.2 -
it bothers me that we live in an era of dbd where we have obscene aura reading but we never undid the nerf to Demogorgon.
Demo was too much but Weave is totally OK.
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Houndmaster needs many things, an add-on pass definitely being one of them. Basically all of them are either bugged, useless, or both.
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Houndmaster comes to mind, there was an add-on for increased attack recovery speed that got nuked because it was too strong with things like STBFL, and that they’d look at it properly later.
To no one’s surprise, “later” has come and gone and the addon is still useless like many of her others.
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- For a list like this you have to consider killers who need more than an add-on pass. ☝️🤓
- I'd argue that Nemesis needs an add-on pass more than Deathslinger because Nemesis doesn't need 12 different bug fixes in order to function.
- So, saying "Deathslinger, Twins, and Skullmerchant" is kinda cheating.
- I feel that killers who are already in a good spot are more deserving of an add-on pass, Hillbilly, Wesker, Ghoul, & Krause come to mind.
- All of these killers only have about 6 good add-ons collectively, & they don't need balance changes or bug fixes to perform well.
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Demogorgon for sure. His add-ons are outdated
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Again with the bulleted list format?
That's not what my post looked like when I typed it out. 😡
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I would like to see Trapper get a few of his addons basekit like Lengthened Jaws, Wax brick, Fastening tools, Trapper bag (the green one) and then rework these into something else. He could get these four addons basekit and still not be very good lol. Yeah you could argue he should have his strongest addons basekit but either way he needs it basekit and then rework them.
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Wraith and doctor have the same problem of just being 4 different addons with different rarities so they could just make em one addon half base in each thing and make em something new. Nemi yeah half the addons are atrocious, billy could use a bit of a more interesting set too.
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Quite many killers need add-on reworks as there is no need of three different add-ons that do the same thing just mildly longer. They need more add-ons that change how their kit works Michael Myers is a good example how they need to change them in most killers. Hag specially needs some add-on changes like changing some of them effect the survivors if they wipe away trap. She also does not need several add-ons that change her teleport distance or that extends the time to let her teleport.
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